decode: proto 304 · 2186 stat syncs · 450 zone events · 845 soldier mappings · 15.54s · game 0.7.5.84
Factions: Axis vs Western Allies — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| OkabeVasilij | 1526▲ +526 | 60 | 25 | 7 | 0 | 4 | 4.00 | 0 | 6544 |
| Alwalder | 1237▲ +18 | 38 | 12 | 9 | 1 | 7 | 1.31 | 0 | 4521 |
| 名字#2 | 1218▲ +35 | 57 | 49 | 1 | 2 | 5 | 2.28 | 0 | 3803 |
| СоветскийВаня ✗ | 1594▼ -2 | 27 | 13 | 3 | 22 | 4 | 1.42 | 0 | 3532 |
| wielkihuj2020 | 1272▲ +50 | 57 | 19 | 0 | 12 | 15 | 0.58 | 0 | 2949 |
| ry__ownica_pod_p | 1024▲ +24 | 41 | 22 | 1 | 0 | 7 | 1.28 | 0 | 2395 |
| Gaddem1 | 913▲ +0 | 21 | 14 | 0 | 11 | 8 | 0.40 | 0 | 1795 |
| SparrowHarg | 990▼ -10 | 9 | 2 | 0 | 22 | 9 | 0.20 | 0 | 1318 |
| _αη__є___уѕє__ ✗ | 400▲ +150 | 9 | 4 | 0 | 0 | 8 | 0.28 | 0 | 410 |
| CouruigoRHO (AI) | — | 6 | 1 | 0 | 0 | 7 | 0.15 | 0 | 330 |
| sopgame178 (AI) | — | 6 | 1 | 0 | 0 | 4 | 0.26 | 0 | 210 |
| upwind_lap15@psn ✗ | 400▲ +150 | 1 | 0 | 0 | 0 | 3 | 0.06 | 0 | 150 |
| ieplayai1 (AI) | — | 0 | 0 | 0 | 0 | 8 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| EG_HENTAIONELOVE | 1570▲ +3 | 63 | 1 | 2 | 39 | 6 | 1.85 | 0 | 4017 |
| Wolf90PL | 1168▲ +2 | 55 | 8 | 1 | 25 | 7 | 1.38 | 0 | 3591 |
| KanuTaN_NemO | 1633▼ -0 | 74 | 5 | 2 | 1 | 5 | 2.47 | 0 | 3239 |
| penguin65 | 1365▼ -25 | 27 | 12 | 3 | 0 | 6 | 0.73 | 0 | 3121 |
| paparimskiy#1 | 933▼ -48 | 32 | 11 | 4 | 1 | 5 | 1.60 | 0 | 2917 |
| jujuztune | 1303▲ +0 | 29 | 13 | 2 | 23 | 4 | 1.32 | 0 | 2820 |
| _234_nikolay | 682▼ -14 | 55 | 10 | 0 | 13 | 6 | 2.29 | 0 | 2752 |
| VadPrizrok | 1632▼ -15 | 39 | 13 | 1 | 22 | 8 | 1.03 | 0 | 2399 |
| Catsouif2 | 554▼ -342 | 49 | 9 | 0 | 2 | 13 | 0.92 | 0 | 2013 |
| KirillDejavu | 1037▼ -68 | 41 | 8 | 0 | 2 | 6 | 1.14 | 0 | 1950 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.