| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 476 | Longcut35@psn | 1085 | 10 | 0 | 4 | 6 | 0 | 2 | 1 |
| 477 | Lucifer3893 | 478 | 10 | 0 | 1 | 9 | 0 | 1 | 1 |
| 478 | Lusuvun | 1639 | 10 | 0 | 5 | 5 | 0 | 3 | 2 |
| 479 | N1C074586668 | 1720 | 10 | 0 | 2 | 8 | 0 | 1 | 1 |
| 480 | Patriot2k | — | 10 | 0 | 0 | 10 | 0 | 1 | 1 |
| 481 | Professor#36 | 1497 | 10 | 0 | 9 | 1 | 0 | 6 | 5 |
| 482 | RatmanSupreme | 1357 | 10 | 0 | 3 | 7 | 0 | 2 | 2 |
| 483 | TheJerseyBadger@psn | 1247 | 10 | 0 | 0 | 10 | 0 | 1 | 1 |
| 484 | Thornvelt | 1324 | 10 | 0 | 4 | 6 | 0 | 2 | 1 |
| 485 | Tompparaideri | 1781 | 10 | 0 | 4 | 6 | 0 | 2 | 1 |
| 486 | Uppam | 856 | 10 | 0 | 1 | 9 | 0 | 2 | 2 |
| 487 | WzburzonyKisiel | 1151 | 10 | 0 | 3 | 7 | 0 | 1 | 1 |
| 488 | ZaddyDestroyer | 1501 | 10 | 0 | 5 | 5 | 0 | 1 | 1 |
| 489 | bexsi51@psn | — | 10 | 0 | 0 | 10 | 0 | 1 | 1 |
| 490 | eliezer_matte@psn | — | 10 | 0 | 3 | 7 | 0 | 3 | 1 |
| 491 | gvikosik@psn | 433 | 10 | 0 | 5 | 5 | 0 | 3 | 2 |
| 492 | hillj98 | — | 10 | 0 | 3 | 7 | 0 | 4 | 3 |
| 493 | malckal | 1076 | 10 | 0 | 2 | 8 | 0 | 1 | 1 |
| 494 | plow_stock-1@psn | — | 10 | 0 | 1 | 9 | 0 | 2 | 1 |
| 495 | twoberts | 1046 | 10 | 0 | 10 | 0 | 0 | 5 | 3 |
| 496 | universal2000 | 1040 | 10 | 0 | 2 | 8 | 0 | 1 | 1 |
| 497 | viking79AZ@psn | 824 | 10 | 0 | 3 | 7 | 0 | 6 | 5 |
| 498 | viktor19921505 | 905 | 10 | 0 | 1 | 9 | 0 | 1 | 1 |
| 499 | Сейбер136 | 1069 | 10 | 0 | 0 | 10 | 0 | 3 | 3 |
| 500 | 聖園ミカ | 2037 | 10 | 0 | 2 | 8 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.