| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 901 | ChristSoCheeze (AI) | — | 19 | 1 | 1 | 17 | 0 | 1 | 1 |
| 902 | Cutbait | 1587 | 19 | 0 | 4 | 15 | 0 | 1 | 1 |
| 903 | DonkeyStomper | 1709 | 19 | 3 | 6 | 10 | 0 | 4 | 3 |
| 904 | GRiZLy | 1969 | 19 | 9 | 4 | 6 | 0 | 2 | 2 |
| 905 | Gaudoc | — | 19 | 7 | 3 | 9 | 0 | 2 | 1 |
| 906 | GripenE | 1355 | 19 | 3 | 5 | 11 | 0 | 3 | 2 |
| 907 | KONG#29 | 1465 | 19 | 8 | 0 | 11 | 0 | 2 | 1 |
| 908 | MaximusDecim | — | 19 | 5 | 2 | 12 | 0 | 4 | 2 |
| 909 | MineLoljong | — | 19 | 3 | 9 | 7 | 0 | 2 | 1 |
| 910 | Reznov43 | — | 19 | 2 | 0 | 17 | 0 | 2 | 1 |
| 911 | RickyinATX@live | 1240 | 19 | 0 | 5 | 14 | 0 | 3 | 2 |
| 912 | Ulises2008Echeve@psn | 400 | 19 | 8 | 2 | 9 | 0 | 4 | 3 |
| 913 | kingu_damsika@psn | 669 | 19 | 0 | 1 | 18 | 0 | 2 | 2 |
| 914 | muller-1945 | 883 | 19 | 2 | 4 | 13 | 0 | 5 | 4 |
| 915 | tituba | — | 19 | 4 | 3 | 12 | 0 | 7 | 3 |
| 916 | AK#83 | — | 20 | 3 | 2 | 15 | 0 | 1 | 1 |
| 917 | Amster_Dameryne | 832 | 20 | 2 | 4 | 14 | 0 | 5 | 3 |
| 918 | BAS_40rus | 1228 | 20 | 0 | 0 | 20 | 0 | 5 | 2 |
| 919 | CalledChain9425@live | 987 | 20 | 8 | 7 | 5 | 0 | 4 | 2 |
| 920 | CnKimbrown | 1964 | 20 | 3 | 3 | 14 | 0 | 1 | 1 |
| 921 | Gary-Tard | 1642 | 20 | 6 | 6 | 8 | 0 | 4 | 3 |
| 922 | Pree_dateur | 1349 | 20 | 5 | 5 | 10 | 0 | 5 | 3 |
| 923 | Ruatupadre7186@live | 880 | 20 | 8 | 1 | 11 | 0 | 3 | 2 |
| 924 | TheYusko | 1087 | 20 | 7 | 0 | 13 | 0 | 3 | 3 |
| 925 | YONOMASCL | — | 20 | 3 | 0 | 17 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.