| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 201 | archer5678 | — | 7 | 1 | 0 | 5 | 0 | 1 | 1 |
| 202 | dinglende-tunnel@psn | 1054 | 7 | 1 | 0 | 6 | 0 | 1 | 1 |
| 203 | razo199626 | 1022 | 7 | 2 | 0 | 2 | 0 | 1 | 1 |
| 204 | snowwinter | 1741 | 7 | 0 | 0 | 4 | 0 | 1 | 1 |
| 205 | syubarutu | 1725 | 7 | 0 | 3 | 4 | 0 | 1 | 1 |
| 206 | 突尼斯惠惠 | 1117 | 7 | 2 | 0 | 4 | 0 | 1 | 1 |
| 207 | 아군병사는이몸을지키지못했다 | 558 | 7 | 4 | 1 | 2 | 0 | 3 | 3 |
| 208 | 전두광의신나는반란 | — | 7 | 1 | 1 | 5 | 0 | 1 | 1 |
| 209 | Bloodreave | 1377 | 6 | 2 | 1 | 1 | 0 | 1 | 1 |
| 210 | Dzigitas#1 | 1631 | 6 | 4 | 0 | 1 | 0 | 2 | 1 |
| 211 | ENS_REALISSIMUM | 1866 | 6 | 0 | 0 | 5 | 0 | 1 | 1 |
| 212 | General_Union05@psn | 1295 | 6 | 1 | 0 | 5 | 0 | 1 | 1 |
| 213 | GoldCypress0418@live | 1616 | 6 | 4 | 0 | 0 | 0 | 1 | 1 |
| 214 | IN_ACTION_ | 1667 | 6 | 1 | 1 | 4 | 0 | 3 | 3 |
| 215 | KillerXander | — | 6 | 0 | 4 | 1 | 0 | 2 | 1 |
| 216 | Lučo | 400 | 6 | 1 | 2 | 2 | 0 | 1 | 1 |
| 217 | MATA_comunistas | 410 | 6 | 0 | 0 | 3 | 0 | 1 | 1 |
| 218 | Nashprod | 817 | 6 | 6 | 0 | 0 | 0 | 2 | 1 |
| 219 | Osswe@live | 1682 | 6 | 0 | 0 | 0 | 0 | 1 | 1 |
| 220 | PERUN13f | 1804 | 6 | 6 | 0 | 0 | 0 | 2 | 2 |
| 221 | WoonV (AI) | — | 6 | 0 | 0 | 5 | 0 | 1 | 1 |
| 222 | _Walter_Schmidt_ | — | 6 | 1 | 0 | 5 | 0 | 1 | 1 |
| 223 | askyourmom1000 | — | 6 | 1 | 1 | 0 | 0 | 1 | 1 |
| 224 | matve85850 | 1512 | 6 | 1 | 2 | 2 | 0 | 2 | 2 |
| 225 | シtojohnツ | 1204 | 6 | 3 | 1 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.