| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 226 | Popomumu54@psn | — | 29 | 0 | 2 | 27 | 0 | 3 | 1 |
| 227 | UncleTomTH | — | 29 | 0 | 1 | 28 | 0 | 3 | 1 |
| 228 | banzai-yamato@psn | — | 29 | 0 | 3 | 26 | 0 | 1 | 1 |
| 229 | Mr_Blitz88@psn | — | 30 | 0 | 3 | 27 | 0 | 2 | 1 |
| 230 | Shadyname8560@live | — | 30 | 0 | 5 | 25 | 0 | 1 | 1 |
| 231 | cmbtengr@live | 1242 | 30 | 0 | 10 | 20 | 0 | 4 | 4 |
| 232 | edybujor | — | 30 | 0 | 5 | 25 | 0 | 4 | 3 |
| 233 | searle4578@psn | — | 30 | 0 | 0 | 30 | 0 | 2 | 2 |
| 234 | ProdigusMaximus | — | 31 | 0 | 3 | 28 | 0 | 2 | 2 |
| 235 | din_odin1 | 1277 | 31 | 0 | 8 | 23 | 0 | 4 | 3 |
| 236 | MisterPerch | — | 32 | 0 | 15 | 17 | 0 | 2 | 2 |
| 237 | yachan81@psn | 1078 | 32 | 0 | 1 | 31 | 0 | 3 | 2 |
| 238 | Johnsonville08@live | — | 34 | 0 | 3 | 31 | 0 | 6 | 4 |
| 239 | Liss887693@live | 401 | 34 | 0 | 0 | 34 | 0 | 7 | 6 |
| 240 | Diesel_Hatz@psn | 706 | 35 | 0 | 7 | 28 | 0 | 8 | 5 |
| 241 | Lightm4re | 1216 | 35 | 0 | 2 | 33 | 0 | 12 | 10 |
| 242 | kylethegreat55@psn | 1169 | 35 | 0 | 10 | 25 | 0 | 6 | 5 |
| 243 | dragonsolar9 | 400 | 36 | 0 | 0 | 36 | 0 | 9 | 9 |
| 244 | IAmKeyser | 967 | 37 | 0 | 7 | 30 | 0 | 5 | 5 |
| 245 | lI_-Myten-_Il@psn | — | 37 | 0 | 3 | 34 | 0 | 2 | 2 |
| 246 | maguireiscool | 1115 | 37 | 0 | 0 | 37 | 0 | 5 | 4 |
| 247 | AMFR_Tuneur | — | 38 | 0 | 2 | 36 | 0 | 1 | 1 |
| 248 | PeaceBroIII | 414 | 38 | 0 | 5 | 33 | 0 | 7 | 6 |
| 249 | blodhound216@psn | 1220 | 38 | 0 | 4 | 34 | 0 | 4 | 2 |
| 250 | greenhat10@psn | — | 38 | 0 | 0 | 38 | 0 | 3 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.