| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 226 | Iwan_RU | 1651 | 11 | 0 | 0 | 11 | 0 | 1 | 1 |
| 227 | MEISCHTER | 1608 | 11 | 0 | 4 | 7 | 0 | 2 | 1 |
| 228 | NicuAMB69 | — | 11 | 0 | 0 | 11 | 0 | 2 | 1 |
| 229 | SimonPerks@live | — | 11 | 0 | 0 | 11 | 0 | 1 | 1 |
| 230 | UP_tiered | 1701 | 11 | 0 | 0 | 11 | 0 | 2 | 2 |
| 231 | Zodja | 788 | 11 | 0 | 0 | 11 | 0 | 1 | 1 |
| 232 | abis63 | 1686 | 11 | 0 | 0 | 11 | 0 | 1 | 1 |
| 233 | kilor2016 (AI) | — | 11 | 0 | 0 | 11 | 0 | 1 | 1 |
| 234 | lmdog | — | 11 | 0 | 0 | 11 | 0 | 1 | 1 |
| 235 | surionather | — | 11 | 0 | 0 | 11 | 0 | 1 | 1 |
| 236 | Cloudyboy454 | 722 | 12 | 0 | 0 | 12 | 0 | 3 | 3 |
| 237 | Dezetors | 1330 | 12 | 0 | 0 | 12 | 0 | 1 | 1 |
| 238 | GreXiu69 | 1318 | 12 | 0 | 0 | 12 | 0 | 2 | 2 |
| 239 | HunnterGhost19t | 1123 | 12 | 0 | 0 | 12 | 0 | 3 | 2 |
| 240 | Inkmaster1 | 1469 | 12 | 0 | 0 | 12 | 0 | 3 | 1 |
| 241 | Yaoya | 791 | 12 | 0 | 0 | 12 | 0 | 1 | 1 |
| 242 | leon89999 | 700 | 12 | 0 | 0 | 12 | 0 | 2 | 2 |
| 243 | totalitynaim@psn | 808 | 12 | 0 | 0 | 12 | 0 | 2 | 1 |
| 244 | udco41bofb | 1317 | 12 | 0 | 0 | 12 | 0 | 2 | 1 |
| 245 | 黃三肥 | — | 12 | 0 | 0 | 12 | 0 | 1 | 1 |
| 246 | Ahtung12341 | 1764 | 13 | 0 | 0 | 13 | 0 | 2 | 2 |
| 247 | BennyThaMule | 1666 | 13 | 0 | 0 | 13 | 0 | 1 | 1 |
| 248 | P1nkH3ll | 1345 | 13 | 0 | 0 | 13 | 0 | 1 | 1 |
| 249 | Walltrex | — | 13 | 0 | 0 | 13 | 0 | 2 | 1 |
| 250 | bambamrocky18 | — | 13 | 0 | 0 | 13 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.