| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 276 | Playerogxay | 1312 | 17 | 0 | 0 | 17 | 0 | 2 | 2 |
| 277 | Rudolf-Hwitler | 405 | 17 | 0 | 0 | 17 | 0 | 2 | 2 |
| 278 | SilentViduus@live | 728 | 17 | 0 | 0 | 17 | 0 | 1 | 1 |
| 279 | TradeSchool@live | — | 17 | 0 | 0 | 17 | 0 | 1 | 1 |
| 280 | Xxthony71xX@psn | — | 17 | 0 | 0 | 17 | 0 | 2 | 1 |
| 281 | angie1173@psn | 1623 | 17 | 0 | 0 | 17 | 0 | 2 | 1 |
| 282 | cristo_Fake@psn | 1181 | 17 | 0 | 0 | 17 | 0 | 2 | 2 |
| 283 | darkwarrior4129@live | 1402 | 17 | 0 | 0 | 17 | 0 | 1 | 1 |
| 284 | kampospekeno | 1116 | 17 | 0 | 0 | 17 | 0 | 3 | 2 |
| 285 | kingK310@live | — | 17 | 0 | 0 | 17 | 0 | 3 | 3 |
| 286 | kzador17 | 1210 | 17 | 0 | 0 | 17 | 0 | 3 | 2 |
| 287 | vavan_bolvan | 1774 | 17 | 0 | 0 | 17 | 0 | 2 | 2 |
| 288 | ОркестрВагнера48 | 577 | 17 | 0 | 0 | 17 | 0 | 4 | 3 |
| 289 | Decadent1249@live | 1427 | 16 | 0 | 0 | 16 | 0 | 1 | 1 |
| 290 | Dreadedrage2501@psn | — | 16 | 0 | 0 | 16 | 0 | 1 | 1 |
| 291 | MrHesitate | 1706 | 16 | 0 | 0 | 16 | 0 | 2 | 2 |
| 292 | Mr_AndRe | 1502 | 16 | 0 | 0 | 16 | 0 | 3 | 3 |
| 293 | Savage1ma | 1617 | 16 | 0 | 0 | 16 | 0 | 4 | 2 |
| 294 | _UltraViolet_ | 1849 | 16 | 0 | 0 | 16 | 0 | 1 | 1 |
| 295 | amazing-vest53@psn | 423 | 16 | 0 | 0 | 16 | 0 | 4 | 2 |
| 296 | fruitytootyyum | 569 | 16 | 0 | 0 | 16 | 0 | 1 | 1 |
| 297 | kdxn@psn | 1042 | 16 | 0 | 0 | 16 | 0 | 2 | 1 |
| 298 | molano1995 | 1567 | 16 | 0 | 0 | 16 | 0 | 3 | 3 |
| 299 | nikomoka | 1657 | 16 | 0 | 0 | 16 | 0 | 2 | 2 |
| 300 | wauw1010 | 1562 | 16 | 0 | 6 | 10 | 0 | 3 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.