| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 51 | VADIKRAKETA | 1231 | 56 | 0 | 0 | 56 | 0 | 11 | 6 |
| 52 | _MonsterKrieger_ | 674 | 55 | 0 | 0 | 55 | 0 | 3 | 2 |
| 53 | ggst42650 | 402 | 55 | 0 | 0 | 55 | 0 | 2 | 2 |
| 54 | KecinFMA13@live | 1307 | 53 | 0 | 0 | 53 | 0 | 1 | 1 |
| 55 | burke94 | 1601 | 53 | 0 | 0 | 53 | 0 | 6 | 4 |
| 56 | cory76x | 812 | 53 | 0 | 2 | 51 | 0 | 5 | 4 |
| 57 | obamaisntreal | 1276 | 53 | 0 | 0 | 53 | 0 | 4 | 4 |
| 58 | trieste78577 | 1814 | 53 | 0 | 0 | 53 | 0 | 5 | 4 |
| 59 | k5963kouta@psn | 1385 | 52 | 0 | 0 | 52 | 0 | 6 | 3 |
| 60 | ph59 | 1630 | 51 | 0 | 0 | 51 | 0 | 5 | 2 |
| 61 | Goldenwulf | 419 | 50 | 0 | 0 | 50 | 0 | 3 | 3 |
| 62 | MISERICORDIA1 | 512 | 50 | 0 | 0 | 50 | 0 | 9 | 6 |
| 63 | Pretsel_ | 1264 | 50 | 0 | 0 | 50 | 0 | 3 | 3 |
| 64 | erichmarcks | 482 | 50 | 0 | 0 | 50 | 0 | 4 | 3 |
| 65 | dumb_Bel1247 | 458 | 49 | 0 | 0 | 49 | 0 | 5 | 3 |
| 66 | Element_757@psn | 852 | 48 | 0 | 0 | 48 | 0 | 5 | 4 |
| 67 | KolinskiGG | 1704 | 48 | 0 | 0 | 48 | 0 | 4 | 4 |
| 68 | Prinwin@live | 620 | 48 | 0 | 0 | 48 | 0 | 2 | 2 |
| 69 | Johnny1Walker | 1474 | 47 | 0 | 0 | 47 | 0 | 7 | 6 |
| 70 | Black-Raven1979@psn | 400 | 46 | 0 | 0 | 46 | 0 | 5 | 4 |
| 71 | Garbara#1 | 1104 | 46 | 0 | 0 | 46 | 0 | 3 | 3 |
| 72 | Komos_ | 466 | 46 | 0 | 0 | 46 | 0 | 2 | 2 |
| 73 | Metrocopper3912 | 939 | 46 | 0 | 0 | 46 | 0 | 6 | 5 |
| 74 | xrklkx | 1559 | 46 | 0 | 0 | 46 | 0 | 1 | 1 |
| 75 | FondQuotient104@live | 1378 | 45 | 0 | 0 | 45 | 0 | 4 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.