| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 126 | st03n | 1289 | 31 | 0 | 0 | 31 | 0 | 2 | 2 |
| 127 | xXKimoXx74@live | 848 | 31 | 0 | 0 | 31 | 0 | 3 | 2 |
| 128 | NipponKamikaze97 | — | 30 | 0 | 0 | 30 | 0 | 2 | 2 |
| 129 | aLLMad | — | 30 | 0 | 0 | 30 | 0 | 1 | 1 |
| 130 | AliAverage | 430 | 29 | 0 | 0 | 29 | 0 | 2 | 2 |
| 131 | Dexton1 | 900 | 29 | 0 | 0 | 29 | 0 | 3 | 3 |
| 132 | MrRobot11111111 | 1940 | 29 | 0 | 0 | 29 | 0 | 4 | 3 |
| 133 | Redblack84533 | 1667 | 29 | 0 | 0 | 29 | 0 | 4 | 3 |
| 134 | easy_laugh10@psn | 1435 | 29 | 0 | 0 | 29 | 0 | 1 | 1 |
| 135 | pitivier3 | — | 29 | 0 | 0 | 29 | 0 | 3 | 2 |
| 136 | toodrek1 | 1817 | 29 | 0 | 0 | 29 | 0 | 2 | 2 |
| 137 | CJlaBka | 1414 | 28 | 0 | 0 | 28 | 0 | 2 | 2 |
| 138 | Darc77 | 856 | 28 | 0 | 0 | 28 | 0 | 5 | 4 |
| 139 | NicolasCage#7 | 961 | 28 | 0 | 0 | 28 | 0 | 2 | 2 |
| 140 | RikMcDik0311@live | 1554 | 28 | 0 | 0 | 28 | 0 | 3 | 3 |
| 141 | SmarmyMcBoom@live | 739 | 28 | 0 | 4 | 24 | 0 | 4 | 4 |
| 142 | brenny038@psn | 1532 | 28 | 0 | 0 | 28 | 0 | 1 | 1 |
| 143 | capybara_lol@psn | 1032 | 28 | 0 | 0 | 28 | 0 | 1 | 1 |
| 144 | ManyNinjaz@live | 1229 | 27 | 0 | 0 | 27 | 0 | 1 | 1 |
| 145 | ZGvoin | 1576 | 27 | 0 | 0 | 27 | 0 | 1 | 1 |
| 146 | _3poin_9_5tkille | — | 27 | 0 | 0 | 27 | 0 | 2 | 2 |
| 147 | alatar23 | 1448 | 27 | 0 | 0 | 27 | 0 | 1 | 1 |
| 148 | shadowsfall2121@psn | 795 | 27 | 0 | 0 | 27 | 0 | 1 | 1 |
| 149 | DieAlteDuese | 1826 | 26 | 0 | 0 | 26 | 0 | 3 | 3 |
| 150 | Fenix#134 | 1715 | 26 | 0 | 0 | 26 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.