| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 201 | Dorgonbrawn | — | 21 | 0 | 0 | 21 | 0 | 2 | 1 |
| 202 | Grassknight | 1473 | 21 | 0 | 0 | 21 | 0 | 1 | 1 |
| 203 | P4t#1 | 1691 | 21 | 0 | 2 | 19 | 0 | 2 | 2 |
| 204 | Red_Reimagined@psn | — | 21 | 0 | 0 | 21 | 0 | 2 | 2 |
| 205 | TUSUPOLISI69 | 1881 | 21 | 0 | 0 | 21 | 0 | 4 | 3 |
| 206 | VonWalstern | 1422 | 21 | 0 | 1 | 20 | 0 | 7 | 3 |
| 207 | _JIoe_MoJIo4Ko | 1651 | 21 | 0 | 0 | 21 | 0 | 2 | 2 |
| 208 | pillydillyjr | 400 | 21 | 0 | 0 | 21 | 0 | 2 | 1 |
| 209 | Hukuryu | 861 | 20 | 0 | 0 | 20 | 0 | 2 | 1 |
| 210 | JetQuill8682270@live | 400 | 20 | 0 | 0 | 20 | 0 | 2 | 1 |
| 211 | NachangCacoSn (AI) | — | 20 | 0 | 0 | 20 | 0 | 2 | 1 |
| 212 | YoungThungu@live | 996 | 20 | 0 | 0 | 20 | 0 | 2 | 2 |
| 213 | asdbnmrty1 | 1937 | 20 | 0 | 0 | 20 | 0 | 1 | 1 |
| 214 | eland90acar@psn | 947 | 20 | 0 | 0 | 20 | 0 | 3 | 2 |
| 215 | morvir | — | 20 | 0 | 0 | 20 | 0 | 2 | 1 |
| 216 | 泰拉帝皇特朗普 | 1862 | 20 | 0 | 0 | 20 | 0 | 7 | 6 |
| 217 | Chevzie1000@live | 400 | 19 | 0 | 0 | 19 | 0 | 1 | 1 |
| 218 | Daliox | 404 | 19 | 0 | 0 | 19 | 0 | 3 | 3 |
| 219 | Echo_blue2@psn | 1162 | 19 | 0 | 0 | 19 | 0 | 3 | 3 |
| 220 | GeneralKnox00@live | — | 19 | 0 | 0 | 19 | 0 | 2 | 2 |
| 221 | Genocity | 1660 | 19 | 0 | 0 | 19 | 0 | 2 | 2 |
| 222 | Skully_Is_Beast | 1662 | 19 | 0 | 0 | 19 | 0 | 1 | 1 |
| 223 | SpanglyBell2490@live | 889 | 19 | 0 | 0 | 19 | 0 | 5 | 4 |
| 224 | ZanfirSlays | 790 | 19 | 0 | 0 | 19 | 0 | 2 | 2 |
| 225 | grey0v0 | 1784 | 19 | 0 | 0 | 19 | 0 | 4 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.