| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1001 | weknousuk@live | 1440 | 56 | 0 | 0 | 56 | 0 | 2 | 2 |
| 1002 | BrightWhite | 1784 | 57 | 0 | 6 | 51 | 0 | 9 | 7 |
| 1003 | Hush666777@live | 788 | 57 | 0 | 3 | 54 | 0 | 2 | 2 |
| 1004 | Joemag6143@live | 1367 | 57 | 0 | 3 | 54 | 0 | 4 | 3 |
| 1005 | ManyNinjaz@live | 1235 | 57 | 0 | 0 | 57 | 0 | 1 | 1 |
| 1006 | Metsavend13 | 1210 | 57 | 0 | 9 | 48 | 0 | 4 | 2 |
| 1007 | PresentMedal1@live | 636 | 57 | 0 | 7 | 50 | 0 | 8 | 3 |
| 1008 | benizuru | 959 | 57 | 0 | 15 | 42 | 0 | 11 | 6 |
| 1009 | xSandryn247@psn | 1370 | 57 | 0 | 11 | 46 | 0 | 4 | 2 |
| 1010 | AkaNamida@live | 1038 | 58 | 0 | 0 | 58 | 0 | 5 | 4 |
| 1011 | Gigamine | 1371 | 58 | 0 | 0 | 58 | 0 | 7 | 5 |
| 1012 | hedgehog_14 | 1482 | 58 | 0 | 0 | 58 | 0 | 1 | 1 |
| 1013 | Txhawk2234@live | 437 | 59 | 0 | 1 | 58 | 0 | 6 | 6 |
| 1014 | debo2004 | 407 | 59 | 0 | 12 | 47 | 0 | 13 | 9 |
| 1015 | gdelchino4 | 1579 | 59 | 0 | 0 | 59 | 0 | 3 | 2 |
| 1016 | matias20223 | 1548 | 59 | 0 | 5 | 54 | 0 | 9 | 4 |
| 1017 | 暗区突围启动123 | — | 59 | 0 | 4 | 55 | 0 | 3 | 3 |
| 1018 | Atomphaser@live | 968 | 60 | 0 | 3 | 57 | 0 | 9 | 6 |
| 1019 | Slickwilly115@live | 400 | 60 | 0 | 5 | 55 | 0 | 10 | 8 |
| 1020 | Zalehov9 | 1354 | 60 | 0 | 1 | 59 | 0 | 3 | 3 |
| 1021 | redsmert88-78@psn | 400 | 60 | 0 | 1 | 59 | 0 | 4 | 2 |
| 1022 | yaQAQ | 1438 | 60 | 0 | 0 | 60 | 0 | 5 | 4 |
| 1023 | ШустрыЙ | — | 60 | 0 | 2 | 58 | 0 | 7 | 4 |
| 1024 | DrFRIZE | 1706 | 61 | 0 | 1 | 60 | 0 | 4 | 2 |
| 1025 | ESPR1T | 1884 | 61 | 0 | 13 | 48 | 0 | 6 | 5 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.