| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 401 | CantonEcchi@psn | 400 | 31 | 0 | 0 | 31 | 0 | 4 | 3 |
| 402 | Elduderino_Duder@psn | 962 | 31 | 0 | 2 | 29 | 0 | 3 | 3 |
| 403 | Germanicus769 | 1677 | 31 | 0 | 4 | 27 | 0 | 5 | 4 |
| 404 | JIMMY_BERETTA@psn | 1407 | 31 | 0 | 3 | 28 | 0 | 4 | 2 |
| 405 | Zacklky07 | 471 | 31 | 0 | 2 | 29 | 0 | 4 | 3 |
| 406 | __ZISS__ | 1611 | 31 | 0 | 0 | 31 | 0 | 2 | 2 |
| 407 | byic#1 | 400 | 31 | 0 | 2 | 29 | 0 | 5 | 4 |
| 408 | cara_cremada@psn | 760 | 31 | 0 | 4 | 27 | 0 | 2 | 1 |
| 409 | lnubashiri | 1485 | 31 | 0 | 6 | 25 | 0 | 5 | 2 |
| 410 | randomtime | 2138 | 31 | 0 | 1 | 30 | 0 | 3 | 1 |
| 411 | Adam13665@live | 1160 | 30 | 0 | 0 | 30 | 0 | 4 | 3 |
| 412 | AlaskanzFinest@live | 420 | 30 | 0 | 3 | 27 | 0 | 4 | 2 |
| 413 | AresatWar@live | — | 30 | 0 | 2 | 28 | 0 | 2 | 1 |
| 414 | BigJJCaptain | 1862 | 30 | 0 | 0 | 30 | 0 | 3 | 2 |
| 415 | Government_Pawn | 1006 | 30 | 0 | 1 | 29 | 0 | 4 | 4 |
| 416 | JorgeBMW | 1804 | 30 | 0 | 2 | 28 | 0 | 2 | 1 |
| 417 | Liker14@live | 1625 | 30 | 0 | 0 | 30 | 0 | 1 | 1 |
| 418 | Pablorm460 | 876 | 30 | 0 | 7 | 23 | 0 | 3 | 1 |
| 419 | Quitscher_@psn | — | 30 | 0 | 0 | 30 | 0 | 1 | 1 |
| 420 | SargentSeth@live | — | 30 | 0 | 3 | 27 | 0 | 3 | 3 |
| 421 | SgtNickAfton | 853 | 30 | 0 | 2 | 28 | 0 | 2 | 2 |
| 422 | _227428031 | 1677 | 30 | 0 | 2 | 28 | 0 | 3 | 1 |
| 423 | awsk456 | 400 | 30 | 0 | 0 | 30 | 0 | 2 | 1 |
| 424 | baronvonbigfoot@psn | 1213 | 30 | 0 | 0 | 30 | 0 | 7 | 4 |
| 425 | dadwilson@live | 1574 | 30 | 0 | 2 | 28 | 0 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.