| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 426 | iDriveVehicle | 2082 | 30 | 0 | 2 | 28 | 0 | 3 | 2 |
| 427 | stonehouse | 1822 | 30 | 0 | 2 | 28 | 0 | 4 | 4 |
| 428 | 1st_Waldau151 | — | 29 | 0 | 0 | 29 | 0 | 2 | 1 |
| 429 | Bumpy2017@live | — | 29 | 0 | 3 | 26 | 0 | 3 | 2 |
| 430 | Captin043062@live | — | 29 | 0 | 0 | 29 | 0 | 6 | 4 |
| 431 | Cranny85239 | 1789 | 29 | 0 | 0 | 29 | 0 | 6 | 6 |
| 432 | GryphGryph | 1366 | 29 | 0 | 2 | 27 | 0 | 6 | 4 |
| 433 | LATOTHESPY21@live | 1070 | 29 | 0 | 1 | 28 | 0 | 3 | 2 |
| 434 | MAMEODA12U@psn | 654 | 29 | 0 | 1 | 28 | 0 | 4 | 3 |
| 435 | Nahodny | 1455 | 29 | 0 | 2 | 27 | 0 | 3 | 2 |
| 436 | Pashek06 | 1538 | 29 | 0 | 4 | 25 | 0 | 5 | 3 |
| 437 | anaud0324 | 610 | 29 | 0 | 0 | 29 | 0 | 6 | 4 |
| 438 | flyingskytro | 1397 | 29 | 0 | 4 | 25 | 0 | 5 | 4 |
| 439 | inside-picket5@psn | 1364 | 29 | 0 | 2 | 27 | 0 | 3 | 1 |
| 440 | llChatenayll@live | 1747 | 29 | 0 | 0 | 29 | 0 | 3 | 3 |
| 441 | Chapalino1@live | 1418 | 28 | 0 | 0 | 28 | 0 | 3 | 2 |
| 442 | CptFlipo | 1776 | 28 | 0 | 0 | 28 | 0 | 2 | 2 |
| 443 | DDG3000 | 1734 | 28 | 0 | 5 | 23 | 0 | 2 | 2 |
| 444 | Kovi_Skier | 1558 | 28 | 0 | 8 | 20 | 0 | 5 | 3 |
| 445 | MahnoSablin | 1190 | 28 | 0 | 1 | 27 | 0 | 3 | 2 |
| 446 | Mort1310 | 1516 | 28 | 0 | 0 | 28 | 0 | 2 | 2 |
| 447 | The__Trooper | 1618 | 28 | 0 | 4 | 24 | 0 | 6 | 4 |
| 448 | TripleNickel75 | 1244 | 28 | 0 | 5 | 23 | 0 | 4 | 4 |
| 449 | araad87@psn | 400 | 28 | 0 | 1 | 27 | 0 | 3 | 3 |
| 450 | cheatefchalan | — | 28 | 0 | 4 | 24 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.