| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 201 | BlueBomberJoey@live | 1077 | 49 | 0 | 0 | 49 | 0 | 3 | 2 |
| 202 | Daslec | 400 | 49 | 0 | 13 | 36 | 0 | 4 | 3 |
| 203 | DeinFuhrerXD | 1866 | 49 | 0 | 2 | 47 | 0 | 3 | 1 |
| 204 | Russ619659@live | 404 | 49 | 0 | 5 | 44 | 0 | 10 | 9 |
| 205 | WillyPkpare | — | 49 | 0 | 3 | 46 | 0 | 2 | 1 |
| 206 | epic042205 | 1529 | 49 | 0 | 0 | 49 | 0 | 5 | 3 |
| 207 | lobo_nitido5@psn | 1623 | 49 | 0 | 5 | 44 | 0 | 5 | 3 |
| 208 | serpico73 | — | 48 | 0 | 2 | 46 | 0 | 3 | 2 |
| 209 | 你说优势在我我说总座高见 | 1458 | 48 | 0 | 0 | 48 | 0 | 2 | 2 |
| 210 | 小日向帝國海軍特別メロンパン連隊 | 426 | 48 | 0 | 0 | 48 | 0 | 3 | 3 |
| 211 | Sonder1404@live | — | 47 | 0 | 4 | 43 | 0 | 4 | 4 |
| 212 | Aden97Smiddy@live | — | 46 | 0 | 0 | 46 | 0 | 7 | 6 |
| 213 | CODY212_th@psn | 934 | 46 | 0 | 7 | 39 | 0 | 4 | 2 |
| 214 | Derangd | 990 | 46 | 0 | 0 | 46 | 0 | 8 | 6 |
| 215 | Pati911 | 1086 | 46 | 0 | 5 | 41 | 0 | 7 | 6 |
| 216 | dimalovelena | 1496 | 46 | 0 | 0 | 46 | 0 | 2 | 1 |
| 217 | mainbattletan | 1172 | 46 | 0 | 0 | 46 | 0 | 1 | 1 |
| 218 | nonolebifleur | 400 | 46 | 0 | 0 | 46 | 0 | 4 | 4 |
| 219 | ПортянкиФрирен | 1714 | 46 | 0 | 4 | 42 | 0 | 3 | 2 |
| 220 | MarkoAnzur | 1568 | 45 | 0 | 6 | 39 | 0 | 4 | 2 |
| 221 | Monschter | 1716 | 45 | 0 | 3 | 42 | 0 | 4 | 3 |
| 222 | WalkingDezaster | 1662 | 45 | 0 | 2 | 43 | 0 | 5 | 3 |
| 223 | ____________Deli | 1010 | 45 | 0 | 4 | 41 | 0 | 5 | 3 |
| 224 | jtoons | 1692 | 45 | 0 | 0 | 45 | 0 | 9 | 6 |
| 225 | mfletcher272@psn | 1799 | 45 | 0 | 10 | 35 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.