| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 551 | ShadowX1856 | — | 32 | 9 | 0 | 0 | 23 | 7 | 2 |
| 552 | SoccerSave2110@psn | 1559 | 32 | 1 | 0 | 0 | 31 | 5 | 3 |
| 553 | gregerman | — | 32 | 0 | 0 | 0 | 32 | 5 | 2 |
| 554 | riversfambam@psn | 510 | 32 | 1 | 0 | 0 | 31 | 9 | 5 |
| 555 | Артас | 1476 | 32 | 9 | 0 | 0 | 23 | 4 | 2 |
| 556 | -TH-ZXTKINGSTXZ | 763 | 33 | 4 | 4 | 0 | 25 | 8 | 4 |
| 557 | Allenthic | 917 | 33 | 0 | 0 | 0 | 33 | 2 | 2 |
| 558 | Randall4207417@live | — | 33 | 12 | 0 | 0 | 21 | 6 | 4 |
| 559 | Roux-Ga-R0ux | 1055 | 33 | 12 | 3 | 0 | 18 | 11 | 7 |
| 560 | SolomonRaz | 1917 | 33 | 5 | 1 | 0 | 27 | 5 | 4 |
| 561 | niklasabrt@live | 1309 | 33 | 8 | 4 | 0 | 21 | 4 | 1 |
| 562 | Motoxl | 1589 | 34 | 14 | 3 | 0 | 17 | 5 | 5 |
| 563 | YUbullyme258@live | 400 | 34 | 0 | 0 | 0 | 34 | 6 | 6 |
| 564 | fleet_inventor7@psn | — | 35 | 9 | 1 | 0 | 25 | 7 | 4 |
| 565 | michszybiak@psn | 444 | 35 | 4 | 0 | 0 | 31 | 8 | 4 |
| 566 | Angel_20004 | 980 | 36 | 8 | 1 | 0 | 27 | 6 | 4 |
| 567 | Bojka43948 | — | 36 | 0 | 1 | 0 | 35 | 5 | 3 |
| 568 | GUALLAVA8449@live | — | 36 | 11 | 2 | 0 | 23 | 5 | 3 |
| 569 | HSBASEBALL1@live | — | 36 | 8 | 3 | 0 | 25 | 10 | 6 |
| 570 | M4444w2@live | 932 | 36 | 11 | 2 | 0 | 23 | 6 | 3 |
| 571 | Maxitheropus@psn | — | 36 | 2 | 0 | 0 | 34 | 5 | 3 |
| 572 | Medan141 | — | 36 | 3 | 2 | 0 | 31 | 8 | 2 |
| 573 | rudy_bulion@psn | — | 36 | 7 | 3 | 0 | 26 | 3 | 2 |
| 574 | sashabondkh | 1125 | 36 | 4 | 3 | 0 | 29 | 5 | 3 |
| 575 | Toxa_Fakk | 867 | 37 | 6 | 0 | 0 | 31 | 3 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.