| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 2951 | bobastrus | 400 | 25 | 10 | 4 | 11 | 0 | 6 | 4 |
| 2952 | locxxs@live | 1505 | 25 | 0 | 3 | 22 | 0 | 7 | 5 |
| 2953 | macoy1985@psn | 650 | 25 | 3 | 5 | 17 | 0 | 2 | 1 |
| 2954 | matasdovi | 974 | 25 | 9 | 2 | 14 | 0 | 10 | 6 |
| 2955 | ruslan77 | 1012 | 25 | 7 | 1 | 17 | 0 | 3 | 3 |
| 2956 | wianx05 | 400 | 25 | 7 | 1 | 17 | 0 | 5 | 2 |
| 2957 | yanineko4649@psn | — | 25 | 4 | 0 | 21 | 0 | 3 | 3 |
| 2958 | AnkhaamCZ | — | 26 | 10 | 4 | 12 | 0 | 4 | 3 |
| 2959 | BerlaRoger@psn | — | 26 | 6 | 1 | 19 | 0 | 6 | 4 |
| 2960 | Bloodrevans | 400 | 26 | 7 | 5 | 14 | 0 | 7 | 4 |
| 2961 | Brenda_V | 400 | 26 | 6 | 9 | 11 | 0 | 4 | 4 |
| 2962 | Caesar_salad | 1639 | 26 | 3 | 4 | 19 | 0 | 2 | 2 |
| 2963 | JoJo42 | — | 26 | 5 | 1 | 20 | 0 | 2 | 2 |
| 2964 | LordAlexanderE | 1593 | 26 | 16 | 4 | 6 | 0 | 12 | 7 |
| 2965 | LynceBlynce | — | 26 | 5 | 4 | 17 | 0 | 4 | 4 |
| 2966 | MistalGoost | — | 26 | 8 | 0 | 18 | 0 | 1 | 1 |
| 2967 | Nachokaino | 1234 | 26 | 12 | 6 | 8 | 0 | 3 | 3 |
| 2968 | Nate_Higgerson1 | 726 | 26 | 2 | 9 | 15 | 0 | 8 | 7 |
| 2969 | Obj_nm16 | 1236 | 26 | 16 | 4 | 6 | 0 | 9 | 6 |
| 2970 | PaperyChunk5931@live | 400 | 26 | 8 | 5 | 13 | 0 | 5 | 4 |
| 2971 | Patrick64593@live | — | 26 | 1 | 0 | 25 | 0 | 3 | 3 |
| 2972 | Rexximus501@psn | 1676 | 26 | 8 | 0 | 18 | 0 | 1 | 1 |
| 2973 | RogerRandom940 | 406 | 26 | 6 | 7 | 13 | 0 | 7 | 3 |
| 2974 | Sd-Kfz-234-2Puma | — | 26 | 4 | 2 | 20 | 0 | 2 | 1 |
| 2975 | WrightBoys1978@psn | 954 | 26 | 3 | 6 | 17 | 0 | 5 | 5 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.