| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 3401 | Lop116 | 1454 | 59 | 7 | 10 | 42 | 0 | 5 | 4 |
| 3402 | Raptoraki@live | 1949 | 60 | 13 | 7 | 40 | 0 | 6 | 4 |
| 3403 | Sairaannopee597@live | 644 | 60 | 13 | 8 | 39 | 0 | 15 | 12 |
| 3404 | Squit#3 | 1363 | 60 | 25 | 5 | 30 | 0 | 6 | 5 |
| 3405 | samurai4eva | 403 | 60 | 12 | 11 | 37 | 0 | 8 | 7 |
| 3406 | sworn_solution42@psn | 647 | 60 | 5 | 8 | 47 | 0 | 18 | 13 |
| 3407 | xaviplay | 400 | 60 | 23 | 2 | 35 | 0 | 2 | 1 |
| 3408 | zan41046 | 1392 | 60 | 13 | 11 | 36 | 0 | 3 | 2 |
| 3409 | SovietBunny9032@live | 1618 | 61 | 13 | 13 | 35 | 0 | 11 | 10 |
| 3410 | StrykerNX | 1557 | 61 | 17 | 11 | 33 | 0 | 13 | 10 |
| 3411 | brunonabas | 1138 | 61 | 7 | 15 | 39 | 0 | 5 | 4 |
| 3412 | ArrinRO | 616 | 62 | 16 | 5 | 41 | 0 | 6 | 4 |
| 3413 | HawkGuy22 | 400 | 62 | 18 | 13 | 31 | 0 | 5 | 4 |
| 3414 | Kaselow | 747 | 62 | 7 | 8 | 47 | 0 | 11 | 9 |
| 3415 | VAGUITO2A5 | 1199 | 62 | 14 | 5 | 43 | 0 | 7 | 4 |
| 3416 | Wingman626 | 400 | 62 | 6 | 18 | 38 | 0 | 8 | 6 |
| 3417 | ABCD4312 | 592 | 63 | 3 | 6 | 54 | 0 | 10 | 8 |
| 3418 | Alex41186@live | 466 | 63 | 11 | 8 | 44 | 0 | 10 | 8 |
| 3419 | Darktefton | 777 | 63 | 12 | 8 | 43 | 0 | 13 | 10 |
| 3420 | MidnightStreaker | 1994 | 63 | 12 | 8 | 43 | 0 | 8 | 7 |
| 3421 | PRO9ihaaaaa#1 | — | 63 | 6 | 5 | 52 | 0 | 5 | 4 |
| 3422 | c2b4rwd4135 | — | 63 | 10 | 3 | 50 | 0 | 6 | 5 |
| 3423 | jopo_15267 | 1320 | 63 | 8 | 7 | 48 | 0 | 7 | 5 |
| 3424 | phaseyboy | 1753 | 63 | 10 | 13 | 40 | 0 | 6 | 6 |
| 3425 | Capwoods | 1657 | 64 | 4 | 3 | 57 | 0 | 6 | 4 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.