| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 3451 | zan41046 | 1392 | 60 | 13 | 11 | 36 | 0 | 3 | 2 |
| 3452 | StrykerNX | 1557 | 61 | 17 | 11 | 33 | 0 | 13 | 10 |
| 3453 | brunonabas | 1138 | 61 | 7 | 15 | 39 | 0 | 5 | 4 |
| 3454 | ArrinRO | 616 | 62 | 16 | 5 | 41 | 0 | 6 | 4 |
| 3455 | HawkGuy22 | 400 | 62 | 18 | 13 | 31 | 0 | 5 | 4 |
| 3456 | Kaselow | 747 | 62 | 7 | 8 | 47 | 0 | 11 | 9 |
| 3457 | VAGUITO2A5 | 1199 | 62 | 14 | 5 | 43 | 0 | 7 | 4 |
| 3458 | Wingman626 | 400 | 62 | 6 | 18 | 38 | 0 | 8 | 6 |
| 3459 | ABCD4312 | 592 | 63 | 3 | 6 | 54 | 0 | 10 | 8 |
| 3460 | Alex41186@live | 466 | 63 | 11 | 8 | 44 | 0 | 10 | 8 |
| 3461 | Darktefton | 777 | 63 | 12 | 8 | 43 | 0 | 13 | 10 |
| 3462 | MidnightStreaker | 1990 | 63 | 12 | 8 | 43 | 0 | 8 | 7 |
| 3463 | OLEG3BR | 528 | 63 | 10 | 15 | 38 | 0 | 21 | 11 |
| 3464 | PRO9ihaaaaa#1 | — | 63 | 6 | 5 | 52 | 0 | 5 | 4 |
| 3465 | c2b4rwd4135 | — | 63 | 10 | 3 | 50 | 0 | 6 | 5 |
| 3466 | jopo_15267 | 1320 | 63 | 8 | 7 | 48 | 0 | 7 | 5 |
| 3467 | phaseyboy | 1753 | 63 | 10 | 13 | 40 | 0 | 6 | 6 |
| 3468 | Capwoods | 1657 | 64 | 4 | 3 | 57 | 0 | 6 | 4 |
| 3469 | NLPOWER | 1069 | 64 | 11 | 9 | 44 | 0 | 6 | 4 |
| 3470 | RPichioli | 1048 | 64 | 10 | 9 | 45 | 0 | 5 | 3 |
| 3471 | TheLastRaider | 1777 | 64 | 7 | 13 | 44 | 0 | 5 | 4 |
| 3472 | ekimmo | 1396 | 64 | 12 | 12 | 40 | 0 | 6 | 4 |
| 3473 | BAD_PILOT_ | 536 | 65 | 8 | 21 | 36 | 0 | 5 | 4 |
| 3474 | OGKOKON | 1378 | 65 | 11 | 11 | 43 | 0 | 13 | 9 |
| 3475 | kingloader | 1786 | 65 | 16 | 14 | 35 | 0 | 8 | 5 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.