| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 276 | king_zizi | 415 | 46 | 10 | 8 | 28 | 0 | 3 | 2 |
| 277 | slymy26 | 653 | 46 | 7 | 1 | 38 | 0 | 10 | 6 |
| 278 | suicidebombernum | 1417 | 46 | 8 | 5 | 33 | 0 | 7 | 5 |
| 279 | МАЙОУЙОУНЕЗ | 972 | 46 | 8 | 3 | 35 | 0 | 8 | 5 |
| 280 | AsgardianMight@psn | 1016 | 45 | 14 | 6 | 25 | 0 | 6 | 4 |
| 281 | EDRINGER | 1326 | 45 | 7 | 12 | 26 | 0 | 10 | 5 |
| 282 | GrandMasterFilip@psn | 400 | 45 | 21 | 2 | 22 | 0 | 6 | 4 |
| 283 | LILI#13 | 1343 | 45 | 2 | 2 | 41 | 0 | 4 | 3 |
| 284 | LTRasczak45@live | 418 | 45 | 12 | 11 | 22 | 0 | 10 | 10 |
| 285 | NekoVikingr | 1216 | 45 | 14 | 12 | 19 | 0 | 18 | 13 |
| 286 | Ops712 | — | 45 | 4 | 1 | 40 | 0 | 6 | 3 |
| 287 | RipVanWinkle35 | 1264 | 45 | 3 | 10 | 32 | 0 | 5 | 3 |
| 288 | XxcoyotexX | — | 45 | 6 | 8 | 31 | 0 | 5 | 3 |
| 289 | pereirasebastian | 1405 | 45 | 9 | 9 | 27 | 0 | 4 | 4 |
| 290 | 国际爱坤2 | — | 45 | 3 | 8 | 34 | 0 | 5 | 3 |
| 291 | Crecos | 1730 | 44 | 7 | 4 | 33 | 0 | 12 | 8 |
| 292 | F_A_C_maick | 1226 | 44 | 7 | 8 | 29 | 0 | 5 | 3 |
| 293 | LORD-PUMA12@psn | 479 | 44 | 9 | 8 | 27 | 0 | 9 | 6 |
| 294 | Rune_Sparkle | 1524 | 44 | 8 | 5 | 31 | 0 | 10 | 6 |
| 295 | VITOYAR | 1952 | 44 | 4 | 13 | 27 | 0 | 4 | 4 |
| 296 | fgbl54w546 | 1068 | 44 | 4 | 0 | 40 | 0 | 2 | 2 |
| 297 | rihitensouta159 | 762 | 44 | 6 | 7 | 31 | 0 | 6 | 4 |
| 298 | villepeura100 | 1306 | 44 | 12 | 9 | 23 | 0 | 6 | 6 |
| 299 | yusufegegolgeli | 400 | 44 | 6 | 8 | 30 | 0 | 10 | 7 |
| 300 | Flyingace05 | 1639 | 43 | 12 | 14 | 17 | 0 | 9 | 8 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.