| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 3126 | CagedPuppygirl | 1359 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3127 | Cat38821@live | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3128 | Ceuthnette@live | 736 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3129 | ChargerInMyHood@psn | 490 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3130 | Chavira101943@live | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3131 | Chrisychris-123@psn | 469 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 3132 | Commander_Snake1 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3133 | CrackMiser | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 3134 | CrazyCucumber25@live | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 3135 | Crewdawg694@live | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3136 | Cruel4zure | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 3137 | Crylliio | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 3138 | DanilaMaster686@live | 1447 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3139 | Dark | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3140 | DazzaBoi_13@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3141 | Death_Bomber | 743 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 3142 | DeathzShadow1969@psn | 400 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 3143 | Dehumbergazo@live | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3144 | DesertDirty@live | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3145 | DiEGUIN0018086@live | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 3146 | Dio12085031@live | 540 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3147 | Dissolution_47 | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 3148 | Dobby1999 | 1100 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3149 | DogWater714@live | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 3150 | E1000_ | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.