| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 301 | LilTifus | 1326 | 43 | 5 | 12 | 26 | 0 | 5 | 4 |
| 302 | Potsawat#1 | 1130 | 43 | 5 | 11 | 27 | 0 | 8 | 5 |
| 303 | SHAHAB-110 | — | 43 | 10 | 7 | 26 | 0 | 7 | 6 |
| 304 | Syxzo0_YTB@psn | 400 | 43 | 7 | 1 | 35 | 0 | 8 | 7 |
| 305 | TLT_763 | 745 | 43 | 9 | 6 | 28 | 0 | 7 | 7 |
| 306 | ThickChungus | 1597 | 43 | 13 | 7 | 23 | 0 | 10 | 5 |
| 307 | Vadimychsun | 1702 | 43 | 7 | 5 | 31 | 0 | 6 | 5 |
| 308 | bladestorm11133 | 400 | 43 | 11 | 7 | 25 | 0 | 5 | 4 |
| 309 | kubasigma2015 | 400 | 43 | 3 | 5 | 35 | 0 | 7 | 5 |
| 310 | michaelyunior036 | 1225 | 43 | 16 | 12 | 15 | 0 | 11 | 6 |
| 311 | miloszsmigielski | — | 43 | 13 | 10 | 20 | 0 | 6 | 5 |
| 312 | 台北娜娜扶着我的高射炮打飞机 | 898 | 43 | 6 | 9 | 28 | 0 | 7 | 7 |
| 313 | DarkSoulMoreno | 1805 | 42 | 8 | 6 | 28 | 0 | 6 | 6 |
| 314 | E3j00T | 1521 | 42 | 19 | 14 | 9 | 0 | 14 | 11 |
| 315 | Thors-Wrath | — | 42 | 6 | 1 | 35 | 0 | 6 | 5 |
| 316 | Yupamondeee | 1669 | 42 | 8 | 14 | 20 | 0 | 7 | 5 |
| 317 | cap_leon117@psn | 756 | 42 | 10 | 4 | 28 | 0 | 7 | 5 |
| 318 | daniel_machado_m | 1401 | 42 | 10 | 11 | 21 | 0 | 8 | 6 |
| 319 | kangkang08 | 1818 | 42 | 4 | 6 | 32 | 0 | 8 | 5 |
| 320 | kopaasz | 876 | 42 | 13 | 16 | 13 | 0 | 12 | 10 |
| 321 | nicoo_roomeroo | 815 | 42 | 9 | 18 | 15 | 0 | 10 | 7 |
| 322 | nilowonders | 611 | 42 | 5 | 3 | 34 | 0 | 10 | 6 |
| 323 | ronearp | 1567 | 42 | 7 | 6 | 29 | 0 | 3 | 3 |
| 324 | sirselcac | — | 42 | 4 | 4 | 34 | 0 | 5 | 3 |
| 325 | -_312th_-Vlader | 1470 | 41 | 6 | 12 | 23 | 0 | 9 | 8 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.