| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 3276 | Oddbomber | 1446 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 3277 | OlDirtyFreed@live | 1296 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 3278 | Omelette_legere0@psn | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 3279 | Palito7776152@live | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3280 | PavkaF | 1217 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3281 | Pdragon200@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3282 | Pendragom89 | 709 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 3283 | Pepinho_999@psn | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 3284 | Pilot__o0GKB | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 3285 | PopulousJarl964@live | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3286 | Progamer3902@live | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 3287 | Pugking67@live | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3288 | Punchy313#1 | 776 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3289 | Punkbanana1@psn | 463 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3290 | Quan5922@live | 1225 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 3291 | RCS_Clipz@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3292 | RIMBOMBANTE | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 3293 | Raptor099751@live | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 3294 | Ratjacuzzie@live | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 3295 | Redd_King | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3296 | RedstoneHawkeye | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 3297 | ReverseLamppost | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 3298 | Reytrix706@live | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3299 | RhythmicBoat868@live | 563 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 3300 | Richmaster4053@live | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.