| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 326 | TLT_763 | 745 | 43 | 9 | 6 | 28 | 0 | 7 | 7 |
| 327 | ThickChungus | 1597 | 43 | 13 | 7 | 23 | 0 | 10 | 5 |
| 328 | Vadimychsun | 1768 | 43 | 7 | 5 | 31 | 0 | 6 | 5 |
| 329 | bladestorm11133 | 400 | 43 | 11 | 7 | 25 | 0 | 5 | 4 |
| 330 | kubasigma2015 | 400 | 43 | 3 | 5 | 35 | 0 | 7 | 5 |
| 331 | matikejmakarov11 | 420 | 43 | 10 | 14 | 19 | 0 | 11 | 8 |
| 332 | michaelyunior036 | 1225 | 43 | 16 | 12 | 15 | 0 | 11 | 6 |
| 333 | miloszsmigielski | — | 43 | 13 | 10 | 20 | 0 | 6 | 5 |
| 334 | 台北娜娜扶着我的高射炮打飞机 | 898 | 43 | 6 | 9 | 28 | 0 | 7 | 7 |
| 335 | 请问你要来杯下午猹吗 | 1467 | 43 | 4 | 3 | 36 | 0 | 7 | 5 |
| 336 | E3j00T | 1521 | 42 | 19 | 14 | 9 | 0 | 14 | 11 |
| 337 | JayJayTuckers@psn | 407 | 42 | 12 | 2 | 28 | 0 | 7 | 6 |
| 338 | Thors-Wrath | — | 42 | 6 | 1 | 35 | 0 | 6 | 5 |
| 339 | Yupamondeee | 1699 | 42 | 8 | 14 | 20 | 0 | 7 | 5 |
| 340 | cap_leon117@psn | 770 | 42 | 10 | 4 | 28 | 0 | 7 | 5 |
| 341 | daniel_machado_m | 1401 | 42 | 10 | 11 | 21 | 0 | 8 | 6 |
| 342 | kangkang08 | 1818 | 42 | 4 | 6 | 32 | 0 | 8 | 5 |
| 343 | kopaasz | 876 | 42 | 13 | 16 | 13 | 0 | 12 | 10 |
| 344 | nilowonders | 615 | 42 | 5 | 3 | 34 | 0 | 10 | 6 |
| 345 | ronearp | 1567 | 42 | 7 | 6 | 29 | 0 | 3 | 3 |
| 346 | sirselcac | — | 42 | 4 | 4 | 34 | 0 | 5 | 3 |
| 347 | tr1gun4k | 618 | 42 | 9 | 6 | 27 | 0 | 14 | 10 |
| 348 | -_312th_-Vlader | 1470 | 41 | 6 | 12 | 23 | 0 | 9 | 8 |
| 349 | RDMStalker | 1580 | 41 | 5 | 4 | 32 | 0 | 3 | 3 |
| 350 | Senpa57361 | — | 41 | 6 | 4 | 31 | 0 | 4 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.