| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 3826 | kommandoer | 990 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3827 | kurtis#2 | 1075 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3828 | ladron_hechizo7@psn | 483 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3829 | laxcopp80@live | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3830 | lenard#1 | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 3831 | linrdopo12 | 400 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 3832 | lpdemon@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3833 | lukaradulovic501 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3834 | lukase45 | 1349 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3835 | lukefernandez457 | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 3836 | luki8744 | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 3837 | m1ke1993 | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 3838 | marcialmalcos | 669 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 3839 | marcoLB97 | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 3840 | masonjar600@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3841 | mayotub | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3842 | medium_range10@psn | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 3843 | mestre_ameno@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3844 | metel_88@psn | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 3845 | michael_korinek9 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3846 | mimi_c67@psn | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 3847 | mixedmartialshar | 1254 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 3848 | natan23467o9z4 | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 3849 | natedogsuxs67@psn | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 3850 | niklaswarthunder | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.