| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 476 | pgogs09@psn | 1658 | 35 | 9 | 1 | 25 | 0 | 7 | 4 |
| 477 | synoptic-dolly0@psn | — | 35 | 2 | 3 | 30 | 0 | 15 | 7 |
| 478 | v3nom_exe | 1440 | 35 | 0 | 8 | 27 | 0 | 11 | 7 |
| 479 | wolfgar6107#1 | — | 35 | 1 | 13 | 21 | 0 | 6 | 3 |
| 480 | zoom_racetime@psn | — | 35 | 7 | 4 | 24 | 0 | 9 | 6 |
| 481 | ElOXXO | 1484 | 34 | 6 | 6 | 22 | 0 | 10 | 7 |
| 482 | Frenz92 | 788 | 34 | 0 | 1 | 33 | 0 | 4 | 4 |
| 483 | HugoRevann383#1 | — | 34 | 4 | 1 | 29 | 0 | 2 | 2 |
| 484 | JustArmando651@live | 1207 | 34 | 1 | 0 | 33 | 0 | 1 | 1 |
| 485 | KusuraBakma | 515 | 34 | 12 | 9 | 13 | 0 | 7 | 5 |
| 486 | Ob1_2 | 1580 | 34 | 2 | 4 | 28 | 0 | 4 | 4 |
| 487 | Playerqk6nb | 401 | 34 | 7 | 7 | 20 | 0 | 10 | 5 |
| 488 | SCORP-004@psn | 435 | 34 | 5 | 14 | 15 | 0 | 9 | 9 |
| 489 | Skrim_72 | 1338 | 34 | 3 | 0 | 31 | 0 | 1 | 1 |
| 490 | SkullKrusher_115@psn | 1357 | 34 | 5 | 4 | 25 | 0 | 5 | 5 |
| 491 | Viktorloko | 1708 | 34 | 4 | 2 | 28 | 0 | 3 | 2 |
| 492 | bantumlum1234 | 1285 | 34 | 5 | 11 | 18 | 0 | 5 | 5 |
| 493 | bridal_rocket@psn | 585 | 34 | 2 | 0 | 32 | 0 | 5 | 5 |
| 494 | fernandez_2065 | — | 34 | 4 | 4 | 26 | 0 | 1 | 1 |
| 495 | freccia_ | — | 34 | 0 | 7 | 27 | 0 | 2 | 2 |
| 496 | gAmEsAThOMe9620@live | 778 | 34 | 3 | 5 | 26 | 0 | 7 | 6 |
| 497 | izanrr1@psn | 650 | 34 | 10 | 9 | 15 | 0 | 11 | 7 |
| 498 | killerhund446@psn | 660 | 34 | 4 | 2 | 28 | 0 | 4 | 2 |
| 499 | matiasignacion77 | 400 | 34 | 2 | 5 | 27 | 0 | 2 | 2 |
| 500 | mordus_24 | 1640 | 34 | 10 | 9 | 15 | 0 | 8 | 5 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.