| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 126 | Streifer737 | — | 62 | 15 | 9 | 38 | 0 | 7 | 5 |
| 127 | VAGUITO2A5 | 1203 | 62 | 14 | 5 | 43 | 0 | 7 | 4 |
| 128 | Wingman626 | 400 | 62 | 6 | 18 | 38 | 0 | 8 | 6 |
| 129 | SovietBunny9032@live | 1618 | 61 | 13 | 13 | 35 | 0 | 11 | 10 |
| 130 | StrykerNX | 1535 | 61 | 17 | 11 | 33 | 0 | 13 | 10 |
| 131 | Yawinakagodmode | 400 | 61 | 11 | 3 | 47 | 0 | 15 | 11 |
| 132 | brunonabas | 1170 | 61 | 7 | 15 | 39 | 0 | 5 | 4 |
| 133 | Sairaannopee597@live | 646 | 60 | 13 | 8 | 39 | 0 | 15 | 12 |
| 134 | Squit#3 | 1346 | 60 | 25 | 5 | 30 | 0 | 6 | 5 |
| 135 | samurai4eva | 403 | 60 | 12 | 11 | 37 | 0 | 8 | 7 |
| 136 | xaviplay | 414 | 60 | 23 | 2 | 35 | 0 | 2 | 1 |
| 137 | zan41046 | 1390 | 60 | 13 | 11 | 36 | 0 | 3 | 2 |
| 138 | Caldreas7th | 1316 | 59 | 17 | 10 | 32 | 0 | 3 | 2 |
| 139 | ComicInvader | 1130 | 59 | 10 | 20 | 29 | 0 | 12 | 7 |
| 140 | JozhiK3625 | 1524 | 59 | 13 | 7 | 39 | 0 | 9 | 6 |
| 141 | Lop116 | 1453 | 59 | 7 | 10 | 42 | 0 | 5 | 4 |
| 142 | Bixo_azul | 780 | 58 | 6 | 4 | 48 | 0 | 7 | 6 |
| 143 | GATITO | 1686 | 58 | 0 | 12 | 46 | 0 | 6 | 5 |
| 144 | Wurz45 | 1097 | 58 | 12 | 2 | 44 | 0 | 3 | 2 |
| 145 | XX_SAMU_0031 | 890 | 58 | 14 | 14 | 30 | 0 | 14 | 8 |
| 146 | roman21453621 | 1365 | 58 | 6 | 11 | 41 | 0 | 7 | 2 |
| 147 | Julio734dlh | 1189 | 57 | 13 | 6 | 38 | 0 | 7 | 5 |
| 148 | Sand_Fox_I | 1503 | 57 | 1 | 8 | 48 | 0 | 7 | 6 |
| 149 | elferkiller89@psn | 1664 | 57 | 1 | 2 | 54 | 0 | 3 | 2 |
| 150 | RumoHD | — | 56 | 10 | 11 | 35 | 0 | 7 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.