| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 176 | M_Pixel | 916 | 54 | 14 | 4 | 36 | 0 | 7 | 3 |
| 177 | Mapache7534@live | 1231 | 54 | 5 | 2 | 47 | 0 | 8 | 4 |
| 178 | YIDIANMO | 1188 | 54 | 6 | 1 | 47 | 0 | 6 | 4 |
| 179 | darkhalo1257@live | 562 | 54 | 2 | 1 | 51 | 0 | 1 | 1 |
| 180 | fhgcma | 400 | 54 | 21 | 7 | 26 | 0 | 10 | 8 |
| 181 | herogamer_pascal | 520 | 54 | 12 | 18 | 24 | 0 | 15 | 9 |
| 182 | zeroterngold | 423 | 54 | 17 | 6 | 31 | 0 | 15 | 9 |
| 183 | CharlesLeChauve | 1331 | 53 | 13 | 7 | 33 | 0 | 4 | 4 |
| 184 | Enlisted#1 | 1465 | 53 | 12 | 10 | 31 | 0 | 10 | 8 |
| 185 | GNMZ | 740 | 53 | 5 | 2 | 46 | 0 | 9 | 6 |
| 186 | Otto_Von_Carrius | 1473 | 53 | 13 | 14 | 26 | 0 | 6 | 5 |
| 187 | Ruysalinas@live | 1023 | 53 | 14 | 22 | 17 | 0 | 11 | 7 |
| 188 | S4MPLE38223 | 406 | 53 | 9 | 16 | 28 | 0 | 12 | 8 |
| 189 | SugarPlumFerry | 1350 | 53 | 7 | 8 | 38 | 0 | 4 | 3 |
| 190 | beniciomontanell | — | 53 | 10 | 7 | 36 | 0 | 7 | 3 |
| 191 | guitmania1@psn | — | 53 | 6 | 0 | 47 | 0 | 8 | 4 |
| 192 | lxznol@live | 400 | 53 | 13 | 4 | 36 | 0 | 8 | 6 |
| 193 | todomeki58@psn | 1068 | 53 | 8 | 2 | 43 | 0 | 6 | 5 |
| 194 | trash_jaune | 1199 | 53 | 8 | 10 | 35 | 0 | 4 | 4 |
| 195 | yamıyam | 400 | 53 | 23 | 6 | 24 | 0 | 4 | 3 |
| 196 | Beelzebub_3 | 1235 | 52 | 9 | 8 | 35 | 0 | 9 | 7 |
| 197 | HeinserberBD@live | 400 | 52 | 10 | 3 | 39 | 0 | 5 | 4 |
| 198 | Mazzille22@live | 1815 | 52 | 6 | 0 | 46 | 0 | 2 | 2 |
| 199 | Nohejbalista80 | 921 | 52 | 11 | 14 | 27 | 0 | 7 | 5 |
| 200 | OLEG3BR | 520 | 52 | 7 | 11 | 34 | 0 | 19 | 10 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.