| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 401 | sgollaochg | 1698 | 30 | 0 | 1 | 29 | 0 | 3 | 3 |
| 402 | Anti-Extremist | 1320 | 31 | 2 | 10 | 19 | 0 | 3 | 3 |
| 403 | Fagocid12 | 1727 | 31 | 2 | 4 | 25 | 0 | 5 | 4 |
| 404 | Kaonashi1 | — | 31 | 1 | 6 | 24 | 0 | 9 | 7 |
| 405 | ROTOR666 | — | 31 | 5 | 2 | 24 | 0 | 4 | 3 |
| 406 | eakkaitg1 | 1704 | 31 | 2 | 2 | 27 | 0 | 4 | 3 |
| 407 | rtrddcodplayer | 832 | 31 | 0 | 2 | 29 | 0 | 4 | 3 |
| 408 | BluTheProto@live | 1046 | 32 | 2 | 4 | 26 | 0 | 4 | 3 |
| 409 | G4l1h | 1313 | 32 | 1 | 5 | 26 | 0 | 6 | 6 |
| 410 | Rhythm_Shaker | 941 | 32 | 5 | 7 | 20 | 0 | 5 | 4 |
| 411 | f3zaünus | 1146 | 32 | 3 | 7 | 22 | 0 | 4 | 4 |
| 412 | BIGDADDYTOM87@psn | 718 | 33 | 2 | 3 | 28 | 0 | 7 | 4 |
| 413 | JUSTFAFO@live | 944 | 33 | 2 | 3 | 28 | 0 | 5 | 5 |
| 414 | TeemingString88@live | 835 | 33 | 1 | 1 | 31 | 0 | 5 | 3 |
| 415 | fcls1973059@psn | 1077 | 33 | 1 | 0 | 32 | 0 | 4 | 2 |
| 416 | neodll | 647 | 33 | 0 | 13 | 20 | 0 | 6 | 5 |
| 417 | xX_Steiner_Xx | — | 33 | 8 | 10 | 15 | 0 | 9 | 7 |
| 418 | Aren_LAB@psn | 1488 | 34 | 2 | 2 | 30 | 0 | 2 | 1 |
| 419 | Boxdestroer@live | 512 | 34 | 0 | 7 | 27 | 0 | 7 | 6 |
| 420 | NocNoCNA@live | 577 | 34 | 3 | 4 | 27 | 0 | 8 | 5 |
| 421 | ThrobNutz_GGEZ | 1226 | 34 | 0 | 2 | 32 | 0 | 4 | 3 |
| 422 | GreyScorpio | 1028 | 35 | 0 | 5 | 30 | 0 | 5 | 4 |
| 423 | SamAMAM | 543 | 35 | 1 | 9 | 25 | 0 | 6 | 4 |
| 424 | Totenkopf907@live | 849 | 35 | 2 | 2 | 31 | 0 | 3 | 2 |
| 425 | epicdinosaurus | 406 | 35 | 4 | 4 | 27 | 0 | 10 | 6 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.