| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 76 | mrki_urkela | 1728 | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 77 | tscproxy | — | 2 | 0 | 1 | 1 | 0 | 1 | 1 |
| 78 | violentgagah | — | 2 | 0 | 0 | 2 | 0 | 1 | 1 |
| 79 | viper77mathieu@psn | 400 | 2 | 0 | 1 | 1 | 0 | 1 | 1 |
| 80 | 没有浮木 | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 81 | -_-Papamovil-_- | 400 | 3 | 0 | 2 | 1 | 0 | 3 | 3 |
| 82 | Alyssa_0n_RUST | 723 | 3 | 2 | 0 | 1 | 0 | 3 | 2 |
| 83 | Barkireb@live | 400 | 3 | 1 | 2 | 0 | 0 | 1 | 1 |
| 84 | Danil226010 | — | 3 | 1 | 1 | 1 | 0 | 2 | 1 |
| 85 | Dog7125@live | 400 | 3 | 0 | 2 | 1 | 0 | 3 | 3 |
| 86 | ElBerraco2694@live | 824 | 3 | 0 | 3 | 0 | 0 | 2 | 2 |
| 87 | GordoRolero@psn | 1023 | 3 | 2 | 1 | 0 | 0 | 1 | 1 |
| 88 | IronHead | 612 | 3 | 0 | 2 | 1 | 0 | 1 | 1 |
| 89 | Laika312 | 1858 | 3 | 2 | 0 | 1 | 0 | 1 | 1 |
| 90 | Legacy697445@live | 400 | 3 | 1 | 0 | 2 | 0 | 1 | 1 |
| 91 | Mranonim78 | — | 3 | 0 | 0 | 3 | 0 | 1 | 1 |
| 92 | NEALTaipeiTaiwan | 796 | 3 | 0 | 0 | 3 | 0 | 2 | 2 |
| 93 | Shkval9108@live | 827 | 3 | 0 | 1 | 2 | 0 | 1 | 1 |
| 94 | WolfgangStrudel | 1512 | 3 | 0 | 2 | 1 | 0 | 2 | 2 |
| 95 | daxianing57541 | — | 3 | 0 | 0 | 3 | 0 | 2 | 1 |
| 96 | francosaturno488@psn | 400 | 3 | 0 | 0 | 3 | 0 | 1 | 1 |
| 97 | greatanat | 782 | 3 | 0 | 3 | 0 | 0 | 2 | 2 |
| 98 | infinityheliosmk | — | 3 | 0 | 0 | 3 | 0 | 1 | 1 |
| 99 | jediForce | 1585 | 3 | 0 | 2 | 1 | 0 | 1 | 1 |
| 100 | mrhustle2024 | 445 | 3 | 0 | 1 | 2 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.