| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 126 | reverseside | 1666 | 4 | 3 | 1 | 0 | 0 | 2 | 2 |
| 127 | rrangwoo | 1485 | 4 | 0 | 0 | 4 | 0 | 2 | 1 |
| 128 | sasataku0624@psn | 750 | 4 | 0 | 0 | 4 | 0 | 1 | 1 |
| 129 | ssonofmars | 780 | 4 | 1 | 1 | 2 | 0 | 1 | 1 |
| 130 | 910422 | 1448 | 5 | 1 | 0 | 4 | 0 | 2 | 1 |
| 131 | ADAM14586@live | 449 | 5 | 2 | 0 | 3 | 0 | 3 | 3 |
| 132 | Adrioniont (AI) | — | 5 | 0 | 3 | 2 | 0 | 1 | 1 |
| 133 | BELOK123 | 1785 | 5 | 1 | 3 | 1 | 0 | 3 | 3 |
| 134 | CJDEBIKE@live | — | 5 | 1 | 0 | 4 | 0 | 2 | 1 |
| 135 | Charlemagne3945@psn | 555 | 5 | 0 | 1 | 4 | 0 | 2 | 1 |
| 136 | FRIGUSHOR | 1411 | 5 | 0 | 4 | 1 | 0 | 1 | 1 |
| 137 | Hiske | 1686 | 5 | 0 | 1 | 4 | 0 | 4 | 3 |
| 138 | JosiasMiranda | 1440 | 5 | 0 | 0 | 5 | 0 | 2 | 2 |
| 139 | KingAlex0652 | 1523 | 5 | 2 | 2 | 1 | 0 | 2 | 2 |
| 140 | Landlord_Actual@psn | — | 5 | 0 | 1 | 4 | 0 | 1 | 1 |
| 141 | Lupus511 | — | 5 | 0 | 1 | 4 | 0 | 1 | 1 |
| 142 | Marcel845Gasai@psn | — | 5 | 0 | 1 | 4 | 0 | 2 | 2 |
| 143 | MartínHeredia | 1339 | 5 | 1 | 0 | 4 | 0 | 1 | 1 |
| 144 | Nikkitus (AI) | — | 5 | 2 | 2 | 1 | 0 | 1 | 1 |
| 145 | Oleg#2 | 1106 | 5 | 0 | 1 | 4 | 0 | 2 | 2 |
| 146 | Sinki7762@live | 400 | 5 | 0 | 0 | 5 | 0 | 2 | 2 |
| 147 | Skolfie | — | 5 | 0 | 2 | 3 | 0 | 2 | 1 |
| 148 | The___Fear | 1477 | 5 | 5 | 0 | 0 | 0 | 2 | 2 |
| 149 | Zoe8964@live | — | 5 | 0 | 0 | 5 | 0 | 2 | 1 |
| 150 | aelx890 | 1645 | 5 | 0 | 3 | 2 | 0 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.