| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 276 | ZeeLaps#1 | 1250 | 10 | 0 | 2 | 8 | 0 | 2 | 1 |
| 277 | aelx890 | 1645 | 10 | 1 | 6 | 3 | 0 | 5 | 3 |
| 278 | awake-waders7@psn | — | 10 | 0 | 0 | 10 | 0 | 2 | 2 |
| 279 | faviomat@psn | — | 10 | 0 | 0 | 10 | 0 | 2 | 2 |
| 280 | giga3217@live | 1714 | 10 | 2 | 2 | 6 | 0 | 1 | 1 |
| 281 | jobro_lol | — | 10 | 1 | 5 | 4 | 0 | 2 | 1 |
| 282 | milman447 | 1074 | 10 | 1 | 0 | 9 | 0 | 2 | 2 |
| 283 | pétrel | 1636 | 10 | 0 | 0 | 10 | 0 | 1 | 1 |
| 284 | redsmokr420@psn | — | 10 | 0 | 6 | 4 | 0 | 2 | 1 |
| 285 | shuaqianxiaohao | 1459 | 10 | 0 | 4 | 6 | 0 | 2 | 1 |
| 286 | Штык#2 | 1546 | 10 | 0 | 0 | 10 | 0 | 3 | 2 |
| 287 | 孔哥仁且义-孟哥义且仁 | 1741 | 10 | 2 | 2 | 6 | 0 | 2 | 2 |
| 288 | Axelrod5@live | — | 9 | 0 | 4 | 5 | 0 | 2 | 1 |
| 289 | COSMOS73ru | 1835 | 9 | 2 | 2 | 5 | 0 | 4 | 4 |
| 290 | Era101 | 1264 | 9 | 1 | 1 | 7 | 0 | 1 | 1 |
| 291 | Furio_x88 | 1834 | 9 | 0 | 2 | 7 | 0 | 1 | 1 |
| 292 | Krecktar | 1774 | 9 | 6 | 1 | 2 | 0 | 3 | 1 |
| 293 | Open_Canopy | 1716 | 9 | 0 | 2 | 7 | 0 | 1 | 1 |
| 294 | axyennaya | 1871 | 9 | 4 | 1 | 4 | 0 | 3 | 3 |
| 295 | blackGS | 1404 | 9 | 0 | 3 | 6 | 0 | 1 | 1 |
| 296 | egorparhomcuk09 | 899 | 9 | 0 | 1 | 8 | 0 | 2 | 2 |
| 297 | toyotekk123@psn | 400 | 9 | 2 | 2 | 5 | 0 | 3 | 3 |
| 298 | СтарыйВатник | — | 9 | 2 | 0 | 7 | 0 | 2 | 1 |
| 299 | GuaGouSiquanjia | 1650 | 8 | 0 | 0 | 8 | 0 | 2 | 2 |
| 300 | Khorgrim | 1066 | 8 | 0 | 3 | 5 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.