| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 76 | consciousad | 1108 | 8 | 8 | 0 | 0 | 0 | 2 | 1 |
| 77 | joubrasta | 2171 | 8 | 4 | 4 | 0 | 0 | 3 | 3 |
| 78 | stev1984 | 1424 | 8 | 2 | 6 | 0 | 0 | 2 | 2 |
| 79 | thruster75 | 1433 | 8 | 6 | 2 | 0 | 0 | 1 | 1 |
| 80 | Conscript_Joe | 1109 | 7 | 7 | 0 | 0 | 0 | 1 | 1 |
| 81 | Heroic_3D_Arts | 1016 | 7 | 0 | 7 | 0 | 0 | 2 | 1 |
| 82 | Mr_Moriarty05@psn | 1639 | 7 | 2 | 5 | 0 | 0 | 3 | 3 |
| 83 | Reichenau44 | 1367 | 7 | 6 | 1 | 0 | 0 | 2 | 1 |
| 84 | bobbybigballs69@psn | 1140 | 7 | 3 | 4 | 0 | 0 | 1 | 1 |
| 85 | xXAlessandroXx06@psn | 1495 | 7 | 4 | 3 | 0 | 0 | 3 | 2 |
| 86 | yalikeshi | 1527 | 7 | 5 | 2 | 0 | 0 | 1 | 1 |
| 87 | Clown_Boy_Genius | 1924 | 6 | 4 | 2 | 0 | 0 | 3 | 2 |
| 88 | Jack_Vulpes | 1427 | 6 | 1 | 5 | 0 | 0 | 1 | 1 |
| 89 | Notscarycatman | 1783 | 6 | 4 | 2 | 0 | 0 | 1 | 1 |
| 90 | Patric0629 | 1870 | 6 | 4 | 2 | 0 | 0 | 2 | 2 |
| 91 | SargentoGunther | 852 | 6 | 2 | 4 | 0 | 0 | 2 | 1 |
| 92 | Skullgrinder27 | 1506 | 6 | 1 | 5 | 0 | 0 | 3 | 2 |
| 93 | Tobias0687@psn | — | 6 | 3 | 3 | 0 | 0 | 2 | 2 |
| 94 | Apollo#65 | 1194 | 5 | 0 | 5 | 0 | 0 | 3 | 1 |
| 95 | DaggerTwoGunner@psn | 708 | 5 | 2 | 3 | 0 | 0 | 2 | 2 |
| 96 | Dundee93 | 1581 | 5 | 5 | 0 | 0 | 0 | 2 | 2 |
| 97 | Ezequiel17737 | 1310 | 5 | 1 | 4 | 0 | 0 | 2 | 1 |
| 98 | Gk_Dimon4ik@psn | 1452 | 5 | 4 | 1 | 0 | 0 | 1 | 1 |
| 99 | GunzerkerYee | 1368 | 5 | 3 | 2 | 0 | 0 | 2 | 2 |
| 100 | NICOVELLI | 1232 | 5 | 1 | 4 | 0 | 0 | 3 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.