| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 601 | Cro_Mand | 1450 | 61 | 9 | 31 | 21 | 0 | 10 | 5 |
| 602 | Adolph1234 | 1265 | 64 | 19 | 13 | 32 | 0 | 5 | 3 |
| 603 | Peterowsky3 | — | 64 | 17 | 18 | 29 | 0 | 9 | 4 |
| 604 | Lippewpewpew | 1135 | 65 | 33 | 9 | 23 | 0 | 10 | 6 |
| 605 | hesitant-carp79@psn | 1099 | 67 | 6 | 10 | 51 | 0 | 10 | 9 |
| 606 | Artic1701 | 1156 | 73 | 13 | 11 | 49 | 0 | 7 | 4 |
| 607 | airfranceforce | 1870 | 73 | 18 | 25 | 30 | 0 | 10 | 10 |
| 608 | ARTA_276_MSP | 582 | 75 | 17 | 17 | 41 | 0 | 18 | 13 |
| 609 | yetylidozrout | 524 | 75 | 17 | 33 | 25 | 0 | 10 | 7 |
| 610 | ___最終BOSS___ | 403 | 76 | 30 | 23 | 23 | 0 | 12 | 12 |
| 611 | busa007@psn | 1393 | 76 | 19 | 16 | 41 | 0 | 20 | 13 |
| 612 | HOOLY | 592 | 77 | 13 | 15 | 49 | 0 | 16 | 11 |
| 613 | HANTOCHANNEL | 1181 | 78 | 15 | 18 | 45 | 0 | 7 | 4 |
| 614 | themarwane78 | 414 | 78 | 7 | 14 | 57 | 0 | 10 | 6 |
| 615 | allstarzaw | 1368 | 88 | 18 | 12 | 58 | 0 | 11 | 4 |
| 616 | en971 | 1180 | 101 | 16 | 24 | 61 | 0 | 21 | 16 |
| 617 | あっちゃん頑張ってね | 1757 | 104 | 29 | 20 | 55 | 0 | 8 | 6 |
| 618 | Starstalker1106@live | 400 | 105 | 38 | 46 | 21 | 0 | 28 | 17 |
| 619 | _сocojambo_ | 1257 | 110 | 32 | 37 | 41 | 0 | 9 | 7 |
| 620 | SSGWare | — | 112 | 15 | 25 | 72 | 0 | 14 | 5 |
| 621 | emperor_shree | 1546 | 116 | 20 | 29 | 67 | 0 | 18 | 8 |
| 622 | Destroyakill | — | 121 | 29 | 18 | 74 | 0 | 10 | 6 |
| 623 | JulioArgRoca | — | 125 | 21 | 17 | 87 | 0 | 11 | 7 |
| 624 | UltimateGhost | 1334 | 182 | 35 | 38 | 109 | 0 | 23 | 19 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.