| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 176 | zugzug1 | — | 17 | 0 | 2 | 15 | 0 | 1 | 1 |
| 177 | Andythpers0n | — | 16 | 0 | 4 | 12 | 0 | 4 | 1 |
| 178 | DPTMeduza@live | — | 16 | 2 | 7 | 7 | 0 | 7 | 4 |
| 179 | Deserdi | — | 16 | 1 | 8 | 7 | 0 | 2 | 1 |
| 180 | EgoGremlin | — | 16 | 2 | 4 | 10 | 0 | 3 | 1 |
| 181 | Galu35 | 1273 | 16 | 4 | 10 | 2 | 0 | 5 | 5 |
| 182 | Gataneja2174@live | 766 | 16 | 5 | 9 | 2 | 0 | 4 | 4 |
| 183 | IYI_TED_IYI | 400 | 16 | 5 | 2 | 9 | 0 | 6 | 5 |
| 184 | KIZIL_ELMA_1 | — | 16 | 7 | 6 | 3 | 0 | 5 | 3 |
| 185 | Mister_Clover17@psn | 1167 | 16 | 0 | 7 | 9 | 0 | 3 | 3 |
| 186 | Morturgs | 1766 | 16 | 7 | 6 | 3 | 0 | 4 | 3 |
| 187 | Petunya1st | 1005 | 16 | 0 | 5 | 11 | 0 | 5 | 3 |
| 188 | Stachubarakuda | — | 16 | 1 | 5 | 10 | 0 | 2 | 2 |
| 189 | XaderTUGA | 596 | 16 | 3 | 5 | 8 | 0 | 2 | 2 |
| 190 | _Sarkazi_52 | 1303 | 16 | 12 | 2 | 2 | 0 | 2 | 2 |
| 191 | aschmi | — | 16 | 4 | 2 | 10 | 0 | 2 | 1 |
| 192 | brookerr1987 | 1644 | 16 | 4 | 12 | 0 | 0 | 4 | 4 |
| 193 | egonmayer5@psn | — | 16 | 6 | 5 | 5 | 0 | 8 | 2 |
| 194 | hermanngoebbels | 1013 | 16 | 0 | 7 | 9 | 0 | 2 | 2 |
| 195 | hiekkakakku15@psn | 625 | 16 | 1 | 2 | 13 | 0 | 2 | 2 |
| 196 | moro030 | 1047 | 16 | 6 | 2 | 8 | 0 | 3 | 2 |
| 197 | pawpaw_rambo@psn | 922 | 16 | 5 | 2 | 9 | 0 | 5 | 3 |
| 198 | privatewatt | 803 | 16 | 0 | 1 | 15 | 0 | 2 | 2 |
| 199 | ptibilou@psn | 598 | 16 | 3 | 7 | 6 | 0 | 3 | 2 |
| 200 | KOR_Chot | — | 15 | 6 | 6 | 3 | 0 | 4 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.