| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 151 | antinuk | — | 4 | 0 | 0 | 4 | 0 | 1 | 1 |
| 152 | vincentvanhell | 1020 | 4 | 2 | 2 | 0 | 0 | 2 | 2 |
| 153 | x_xHeadShotx_x | — | 4 | 1 | 0 | 3 | 0 | 2 | 2 |
| 154 | 伟大的识之律者女士 | 1759 | 4 | 2 | 2 | 0 | 0 | 2 | 2 |
| 155 | Arbre____Th__ | 1626 | 3 | 0 | 1 | 2 | 0 | 3 | 1 |
| 156 | Pappy_Noodles | 801 | 3 | 0 | 3 | 0 | 0 | 1 | 1 |
| 157 | SANYeaNgo | — | 3 | 0 | 3 | 0 | 0 | 1 | 1 |
| 158 | Th3Pl4gu3dH0unD@psn | — | 3 | 0 | 3 | 0 | 0 | 1 | 1 |
| 159 | WCG_ShadowGuard | 2052 | 3 | 2 | 1 | 0 | 0 | 1 | 1 |
| 160 | ultrasdfs | 1491 | 3 | 1 | 1 | 1 | 0 | 1 | 1 |
| 161 | -AoG-GenophagE | 1955 | 2 | 1 | 1 | 0 | 0 | 1 | 1 |
| 162 | -Chapalapachala- | — | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 163 | 529yaeet3 | 784 | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 164 | AngelMoon | — | 2 | 1 | 1 | 0 | 0 | 1 | 1 |
| 165 | BEASTMAN101 | 1042 | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 166 | BananaHammock00 | — | 2 | 0 | 0 | 2 | 0 | 1 | 1 |
| 167 | BarrelTunic6133@live | 1330 | 2 | 0 | 0 | 2 | 0 | 1 | 1 |
| 168 | Gotashaplas | — | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 169 | IchyGamingPlu | — | 2 | 1 | 1 | 0 | 0 | 1 | 1 |
| 170 | Jamsheesh | 1284 | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 171 | Kana_Anaberal | 854 | 2 | 1 | 1 | 0 | 0 | 2 | 2 |
| 172 | Murs848 | — | 2 | 0 | 0 | 2 | 0 | 1 | 1 |
| 173 | NesinBearMas | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 174 | Nizravsky | — | 2 | 1 | 0 | 1 | 0 | 1 | 1 |
| 175 | NotMyPanther | 1651 | 2 | 0 | 0 | 2 | 0 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.