| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 101 | CselRoul | — | 17 | 15 | 0 | 2 | 0 | 1 | 1 |
| 102 | MaroshARG | — | 17 | 9 | 0 | 8 | 0 | 1 | 1 |
| 103 | VIKLINVITTI@psn | 1120 | 17 | 7 | 0 | 10 | 0 | 3 | 3 |
| 104 | liu3312776 | 1534 | 17 | 17 | 0 | 0 | 0 | 4 | 4 |
| 105 | skyrim2021 | 1142 | 17 | 10 | 0 | 7 | 0 | 1 | 1 |
| 106 | HeisenbergEJesse@psn | 412 | 18 | 15 | 0 | 3 | 0 | 2 | 2 |
| 107 | Tawnyn | 1098 | 18 | 12 | 0 | 6 | 0 | 3 | 3 |
| 108 | eddmos | 1712 | 18 | 18 | 0 | 0 | 0 | 1 | 1 |
| 109 | Valkay | 1492 | 19 | 17 | 0 | 2 | 0 | 1 | 1 |
| 110 | 伄戼#1 | 1849 | 19 | 10 | 0 | 9 | 0 | 6 | 5 |
| 111 | NIJOKIWO | — | 20 | 6 | 0 | 14 | 0 | 2 | 1 |
| 112 | StrAnGe_ReD_FoX | 1981 | 20 | 19 | 0 | 1 | 0 | 1 | 1 |
| 113 | sans999 | 1418 | 20 | 16 | 0 | 4 | 0 | 6 | 2 |
| 114 | 瓜瓜芒芒桃 | 1689 | 21 | 9 | 0 | 12 | 0 | 2 | 1 |
| 115 | DannyNguyen2001 | 922 | 22 | 13 | 0 | 9 | 0 | 5 | 2 |
| 116 | DeathTone | 474 | 22 | 8 | 0 | 14 | 0 | 3 | 3 |
| 117 | KampfPanzeR | 1613 | 22 | 18 | 0 | 4 | 0 | 3 | 2 |
| 118 | forguru@psn | 1858 | 22 | 21 | 0 | 1 | 0 | 4 | 3 |
| 119 | Descovery9430@psn | 1471 | 23 | 17 | 0 | 6 | 0 | 2 | 2 |
| 120 | Ghoetyoh80861 | — | 23 | 12 | 0 | 11 | 0 | 1 | 1 |
| 121 | SantoSanto77 | 1226 | 23 | 11 | 0 | 12 | 0 | 3 | 3 |
| 122 | DeforgeD | 953 | 24 | 17 | 0 | 7 | 0 | 6 | 3 |
| 123 | YAWEH2024@live | 1155 | 24 | 18 | 0 | 6 | 0 | 1 | 1 |
| 124 | szalony_pomidor | 1455 | 24 | 14 | 0 | 10 | 0 | 3 | 1 |
| 125 | sporeyoug | — | 25 | 14 | 0 | 11 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.