| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 126 | NIJOKIWO | — | 20 | 6 | 0 | 14 | 0 | 2 | 1 |
| 127 | StrAnGe_ReD_FoX | 2019 | 20 | 19 | 0 | 1 | 0 | 1 | 1 |
| 128 | sans999 | 1473 | 20 | 16 | 0 | 4 | 0 | 6 | 2 |
| 129 | 비철 | 400 | 20 | 13 | 0 | 7 | 0 | 3 | 2 |
| 130 | 瓜瓜芒芒桃 | 1762 | 21 | 9 | 0 | 12 | 0 | 2 | 1 |
| 131 | DannyNguyen2001 | 947 | 22 | 13 | 0 | 9 | 0 | 5 | 2 |
| 132 | DeathTone | 416 | 22 | 8 | 0 | 14 | 0 | 3 | 3 |
| 133 | KampfPanzeR | 1574 | 22 | 18 | 0 | 4 | 0 | 3 | 2 |
| 134 | forguru@psn | 1915 | 22 | 21 | 0 | 1 | 0 | 4 | 3 |
| 135 | 41zxypwwea | — | 23 | 17 | 0 | 6 | 0 | 1 | 1 |
| 136 | Descovery9430@psn | 1480 | 23 | 17 | 0 | 6 | 0 | 2 | 2 |
| 137 | Ghoetyoh80861 | 1020 | 23 | 12 | 0 | 11 | 0 | 1 | 1 |
| 138 | DeforgeD | 1002 | 24 | 17 | 0 | 7 | 0 | 6 | 3 |
| 139 | YAWEH2024@live | 1228 | 24 | 18 | 0 | 6 | 0 | 1 | 1 |
| 140 | szalony_pomidor | 1416 | 24 | 14 | 0 | 10 | 0 | 3 | 1 |
| 141 | Grayang | — | 25 | 10 | 0 | 15 | 0 | 3 | 1 |
| 142 | Ricjyricky | 1035 | 25 | 25 | 0 | 0 | 0 | 7 | 5 |
| 143 | sporeyoug | — | 25 | 14 | 0 | 11 | 0 | 1 | 1 |
| 144 | tbgf18 | 1628 | 25 | 14 | 0 | 11 | 0 | 5 | 2 |
| 145 | HeisenbergEJesse@psn | 410 | 26 | 23 | 0 | 3 | 0 | 3 | 3 |
| 146 | HaZE_双管霰弹打天下 | 1042 | 27 | 17 | 0 | 10 | 0 | 3 | 2 |
| 147 | SpookyDoge574812 | 1487 | 27 | 21 | 0 | 6 | 0 | 2 | 2 |
| 148 | bobbybigballs69@psn | 1210 | 27 | 22 | 0 | 5 | 0 | 7 | 4 |
| 149 | Gingmytone (AI) | — | 28 | 25 | 0 | 3 | 0 | 3 | 1 |
| 150 | Nicolas22 | 1335 | 28 | 21 | 0 | 7 | 0 | 3 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.