| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 51 | DeathTone | 473 | 22 | 8 | 0 | 14 | 0 | 3 | 3 |
| 52 | KampfPanzeR | 1603 | 22 | 18 | 0 | 4 | 0 | 3 | 2 |
| 53 | forguru@psn | 1839 | 22 | 21 | 0 | 1 | 0 | 4 | 3 |
| 54 | INQUISITOR_01 | 1010 | 21 | 12 | 0 | 9 | 0 | 3 | 2 |
| 55 | 瓜瓜芒芒桃 | 1688 | 21 | 9 | 0 | 12 | 0 | 2 | 1 |
| 56 | NIJOKIWO | — | 20 | 6 | 0 | 14 | 0 | 2 | 1 |
| 57 | sans999 | 1370 | 20 | 16 | 0 | 4 | 0 | 6 | 2 |
| 58 | 제27안톤엄마수색대대 | 1614 | 20 | 20 | 0 | 0 | 0 | 1 | 1 |
| 59 | Valkay | 1501 | 19 | 17 | 0 | 2 | 0 | 1 | 1 |
| 60 | 伄戼#1 | 1834 | 19 | 10 | 0 | 9 | 0 | 6 | 5 |
| 61 | ReedyDoughnut82@live | 1216 | 18 | 7 | 0 | 11 | 0 | 2 | 2 |
| 62 | Tawnyn | 1086 | 18 | 12 | 0 | 6 | 0 | 3 | 3 |
| 63 | eddmos | 1661 | 18 | 18 | 0 | 0 | 0 | 1 | 1 |
| 64 | CselRoul | — | 17 | 15 | 0 | 2 | 0 | 1 | 1 |
| 65 | liu3312776 | 1532 | 17 | 17 | 0 | 0 | 0 | 4 | 4 |
| 66 | skyrim2021 | 1230 | 17 | 10 | 0 | 7 | 0 | 1 | 1 |
| 67 | Gereon727 | 1379 | 16 | 14 | 0 | 2 | 0 | 3 | 1 |
| 68 | HeisenbergEJesse@psn | 589 | 16 | 13 | 0 | 3 | 0 | 1 | 1 |
| 69 | Beiniuz (AI) | — | 15 | 12 | 0 | 3 | 0 | 3 | 1 |
| 70 | Kaylians | 1636 | 15 | 13 | 0 | 2 | 0 | 3 | 2 |
| 71 | Uncijitt31801 | — | 15 | 15 | 0 | 0 | 0 | 1 | 1 |
| 72 | r1ver_t0_the_sea | 1176 | 15 | 5 | 0 | 10 | 0 | 2 | 2 |
| 73 | Navix7 | 1366 | 14 | 12 | 0 | 2 | 0 | 3 | 2 |
| 74 | ReflectedLeech | 1626 | 14 | 6 | 0 | 8 | 0 | 2 | 1 |
| 75 | ___最終BOSS___ | 403 | 14 | 14 | 0 | 0 | 0 | 3 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.