| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 576 | FlavioGeneral | — | 12 | 1 | 1 | 10 | 0 | 3 | 3 |
| 577 | Friclown | 972 | 12 | 8 | 1 | 3 | 0 | 4 | 1 |
| 578 | Hoss1988 | 445 | 12 | 1 | 1 | 10 | 0 | 2 | 2 |
| 579 | Lucianoiv | — | 12 | 3 | 3 | 6 | 0 | 4 | 4 |
| 580 | Master_Gunner1 | 400 | 12 | 3 | 2 | 7 | 0 | 4 | 3 |
| 581 | Mental#12 | — | 12 | 0 | 4 | 8 | 0 | 3 | 2 |
| 582 | MeterMaid_Actual | 1207 | 12 | 3 | 0 | 9 | 0 | 3 | 3 |
| 583 | MistaJay9242@live | 473 | 12 | 0 | 0 | 12 | 0 | 1 | 1 |
| 584 | Ninja_Turtl26739 | — | 12 | 2 | 0 | 10 | 0 | 1 | 1 |
| 585 | Puszysty1235 | 1419 | 12 | 4 | 6 | 2 | 0 | 5 | 4 |
| 586 | RaiderHUN | 1516 | 12 | 6 | 4 | 2 | 0 | 6 | 5 |
| 587 | Yto4kaChpokolo | 1036 | 12 | 1 | 2 | 9 | 0 | 2 | 1 |
| 588 | boogerman_21@psn | 515 | 12 | 1 | 1 | 10 | 0 | 2 | 2 |
| 589 | carlospc | 534 | 12 | 0 | 0 | 12 | 0 | 1 | 1 |
| 590 | fajselfdev | 1131 | 12 | 2 | 0 | 10 | 0 | 1 | 1 |
| 591 | gradlinig_Weizen@psn | 1182 | 12 | 9 | 3 | 0 | 0 | 3 | 2 |
| 592 | ima1to2 | 855 | 12 | 3 | 4 | 5 | 0 | 4 | 3 |
| 593 | kokos125481 | — | 12 | 6 | 3 | 3 | 0 | 5 | 3 |
| 594 | linzh | 1711 | 12 | 7 | 5 | 0 | 0 | 4 | 2 |
| 595 | mima31180 | — | 12 | 0 | 1 | 11 | 0 | 1 | 1 |
| 596 | razor_92 | — | 12 | 1 | 2 | 9 | 0 | 2 | 2 |
| 597 | smdkady | — | 12 | 4 | 3 | 5 | 0 | 4 | 1 |
| 598 | victor1816 | 850 | 12 | 0 | 0 | 12 | 0 | 1 | 1 |
| 599 | yon-world30@psn | 1068 | 12 | 6 | 0 | 6 | 0 | 6 | 4 |
| 600 | yukiko_ | — | 12 | 3 | 2 | 7 | 0 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.