| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 726 | IvanJitan | 943 | 21 | 6 | 0 | 15 | 0 | 5 | 4 |
| 727 | JPnuski#1 | 1713 | 21 | 0 | 5 | 16 | 0 | 4 | 4 |
| 728 | Kreveta231 | 583 | 21 | 2 | 2 | 17 | 0 | 7 | 4 |
| 729 | Lucifevil666@live | 461 | 21 | 4 | 2 | 15 | 0 | 3 | 3 |
| 730 | Meguminthemage | 1991 | 21 | 0 | 2 | 19 | 0 | 2 | 1 |
| 731 | Offensiveferret | 1174 | 21 | 0 | 0 | 21 | 0 | 5 | 3 |
| 732 | PaladinTruth@live | 1213 | 21 | 3 | 4 | 14 | 0 | 4 | 3 |
| 733 | Pawelek1135 | 1944 | 21 | 4 | 3 | 14 | 0 | 2 | 2 |
| 734 | ZiProphetTTV | — | 21 | 3 | 0 | 18 | 0 | 2 | 1 |
| 735 | _AICHI_ | 443 | 21 | 0 | 4 | 17 | 0 | 4 | 2 |
| 736 | _FroglingKermit_ | 1233 | 21 | 3 | 5 | 13 | 0 | 4 | 3 |
| 737 | _МУТАБОР_ | — | 21 | 5 | 1 | 15 | 0 | 2 | 2 |
| 738 | artemul | 400 | 21 | 3 | 2 | 16 | 0 | 2 | 1 |
| 739 | corleone1111 | 431 | 21 | 1 | 4 | 16 | 0 | 4 | 3 |
| 740 | danillkorolev56 | — | 21 | 1 | 6 | 14 | 0 | 4 | 3 |
| 741 | liumo#1 | 597 | 21 | 0 | 0 | 21 | 0 | 4 | 2 |
| 742 | mirotvori | 500 | 21 | 3 | 7 | 11 | 0 | 4 | 4 |
| 743 | mxracer263@psn | 594 | 21 | 3 | 0 | 18 | 0 | 3 | 2 |
| 744 | rettile-conifero@psn | 988 | 21 | 3 | 1 | 17 | 0 | 5 | 2 |
| 745 | Alberto28032805@live | 1288 | 22 | 8 | 3 | 11 | 0 | 3 | 2 |
| 746 | DavidDZ | 1759 | 22 | 6 | 4 | 12 | 0 | 3 | 3 |
| 747 | HelloBreakfast | — | 22 | 5 | 7 | 10 | 0 | 2 | 1 |
| 748 | Jean-Maginot | 1338 | 22 | 2 | 7 | 13 | 0 | 1 | 1 |
| 749 | MAYOSKY5446@live | 589 | 22 | 3 | 2 | 17 | 0 | 5 | 3 |
| 750 | Mr_Lime1@psn | 483 | 22 | 3 | 2 | 17 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.