| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 876 | Dragon13174 | 551 | 35 | 0 | 2 | 33 | 0 | 1 | 1 |
| 877 | UTAMON | 716 | 35 | 5 | 10 | 20 | 0 | 5 | 4 |
| 878 | WeBe | 1246 | 35 | 5 | 4 | 26 | 0 | 3 | 2 |
| 879 | papery_flour2@psn | 558 | 35 | 3 | 5 | 27 | 0 | 7 | 3 |
| 880 | shuvrakanti95 | 1323 | 35 | 10 | 7 | 18 | 0 | 9 | 7 |
| 881 | DarthBaum@live | — | 36 | 4 | 4 | 28 | 0 | 2 | 2 |
| 882 | Dyl1740PP | 405 | 36 | 21 | 3 | 12 | 0 | 8 | 6 |
| 883 | MeTooshay49@live | 631 | 36 | 4 | 7 | 25 | 0 | 5 | 3 |
| 884 | Mix1978 | 1888 | 36 | 4 | 7 | 25 | 0 | 5 | 3 |
| 885 | PILILIN1@psn | 849 | 36 | 0 | 0 | 36 | 0 | 5 | 2 |
| 886 | fizruk99 | 1012 | 36 | 9 | 15 | 12 | 0 | 7 | 5 |
| 887 | skotobaza142 | 1915 | 36 | 5 | 4 | 27 | 0 | 6 | 4 |
| 888 | viozor | 400 | 36 | 4 | 5 | 27 | 0 | 6 | 5 |
| 889 | Blindrunner101@live | 874 | 37 | 2 | 5 | 30 | 0 | 6 | 3 |
| 890 | ReDy147@psn | 697 | 37 | 9 | 4 | 24 | 0 | 3 | 1 |
| 891 | kralarslan_58 | 414 | 37 | 0 | 4 | 33 | 0 | 9 | 7 |
| 892 | peter#169 | — | 37 | 1 | 8 | 28 | 0 | 1 | 1 |
| 893 | ClassicCutlass@psn | 1643 | 38 | 22 | 5 | 11 | 0 | 1 | 1 |
| 894 | SanekBAS | — | 38 | 3 | 8 | 27 | 0 | 4 | 2 |
| 895 | 777pivasik777 | 1953 | 39 | 11 | 3 | 25 | 0 | 8 | 3 |
| 896 | Alucard01431@live | 995 | 39 | 7 | 15 | 17 | 0 | 12 | 7 |
| 897 | Benzor63@live | 636 | 39 | 8 | 12 | 19 | 0 | 9 | 7 |
| 898 | CaptLebka@live | 672 | 39 | 3 | 2 | 34 | 0 | 9 | 6 |
| 899 | Currypainman | 1645 | 39 | 8 | 12 | 19 | 0 | 7 | 4 |
| 900 | KKKpn | 752 | 39 | 9 | 11 | 19 | 0 | 3 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.