| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1051 | ThePotatoGamer03 | — | 72 | 8 | 11 | 53 | 0 | 9 | 6 |
| 1052 | DXNLX_bxnd | 1761 | 73 | 13 | 4 | 56 | 0 | 10 | 8 |
| 1053 | BloodyDick | 1694 | 74 | 3 | 3 | 68 | 0 | 9 | 4 |
| 1054 | NotRealJuzo | 1656 | 75 | 11 | 22 | 42 | 0 | 16 | 9 |
| 1055 | Menschenjäger | 909 | 76 | 10 | 12 | 54 | 0 | 8 | 5 |
| 1056 | Bladington | — | 77 | 15 | 6 | 56 | 0 | 12 | 5 |
| 1057 | klubnicka#1 | 1411 | 79 | 7 | 19 | 53 | 0 | 18 | 11 |
| 1058 | buffawo | 1933 | 80 | 7 | 11 | 62 | 0 | 6 | 6 |
| 1059 | LegateJairon | 1197 | 81 | 1 | 4 | 76 | 0 | 9 | 4 |
| 1060 | PityFIt | 799 | 82 | 11 | 14 | 57 | 0 | 20 | 10 |
| 1061 | fazerkillerskull@psn | 1033 | 82 | 9 | 4 | 69 | 0 | 5 | 3 |
| 1062 | Jose_p4blo | 803 | 83 | 4 | 20 | 59 | 0 | 12 | 7 |
| 1063 | DeerHunter23340@live | 406 | 84 | 16 | 14 | 54 | 0 | 13 | 6 |
| 1064 | PakTentara | 1472 | 84 | 14 | 16 | 54 | 0 | 10 | 7 |
| 1065 | Paskito19 | 1004 | 84 | 18 | 16 | 50 | 0 | 19 | 11 |
| 1066 | Denno#6 | 1158 | 85 | 17 | 15 | 53 | 0 | 14 | 10 |
| 1067 | CLxChurrasco@live | 1365 | 86 | 15 | 12 | 59 | 0 | 4 | 3 |
| 1068 | lora-nik8 | 849 | 86 | 14 | 13 | 59 | 0 | 9 | 7 |
| 1069 | HeinousKrish@live | 1206 | 89 | 4 | 3 | 82 | 0 | 2 | 2 |
| 1070 | UA63 | — | 89 | 6 | 17 | 66 | 0 | 16 | 8 |
| 1071 | zynmaster | 1563 | 89 | 25 | 28 | 36 | 0 | 14 | 9 |
| 1072 | 0_m0r0sl | — | 93 | 6 | 7 | 80 | 0 | 11 | 7 |
| 1073 | DerSchreder | — | 94 | 12 | 14 | 68 | 0 | 12 | 7 |
| 1074 | DipnaKeyron123@live | 603 | 97 | 18 | 9 | 70 | 0 | 8 | 6 |
| 1075 | Весь_рот_в_соусе | 1280 | 97 | 31 | 20 | 46 | 0 | 12 | 9 |
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.