| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 126 | LoS_47_RoniN_@psn | 423 | 50 | 3 | 0 | 47 | 0 | 3 | 3 |
| 127 | Sp0ng3b0bGER@live | 1502 | 50 | 9 | 16 | 25 | 0 | 11 | 7 |
| 128 | bigduke666#1 | 424 | 50 | 9 | 9 | 32 | 0 | 12 | 9 |
| 129 | ezol | — | 50 | 0 | 1 | 49 | 0 | 2 | 1 |
| 130 | ghost5959 | 1723 | 50 | 7 | 6 | 37 | 0 | 6 | 4 |
| 131 | merest_brick58@psn | — | 50 | 10 | 1 | 39 | 0 | 5 | 2 |
| 132 | Dark0708 | 1608 | 49 | 5 | 14 | 30 | 0 | 6 | 3 |
| 133 | Gerard#8 | 928 | 49 | 9 | 5 | 35 | 0 | 7 | 7 |
| 134 | LH_211@psn | — | 49 | 10 | 2 | 37 | 0 | 4 | 3 |
| 135 | SaleH911yamy@psn | — | 49 | 4 | 2 | 43 | 0 | 9 | 5 |
| 136 | Wing_guardian | 1525 | 49 | 8 | 10 | 31 | 0 | 8 | 5 |
| 137 | Dig-Dug | 400 | 48 | 1 | 3 | 44 | 0 | 2 | 2 |
| 138 | SScookiep08 | 1860 | 48 | 6 | 3 | 39 | 0 | 10 | 5 |
| 139 | SimoN89438 | 920 | 48 | 8 | 4 | 36 | 0 | 12 | 4 |
| 140 | serzhh#1 | 999 | 48 | 7 | 6 | 35 | 0 | 9 | 6 |
| 141 | sheeeeessh | — | 48 | 2 | 9 | 37 | 0 | 6 | 4 |
| 142 | someoneinworld | 1746 | 48 | 8 | 4 | 36 | 0 | 5 | 4 |
| 143 | Ayesha_Altugle | 1680 | 47 | 11 | 8 | 28 | 0 | 8 | 6 |
| 144 | D4X111_@psn | 1546 | 47 | 8 | 6 | 33 | 0 | 8 | 6 |
| 145 | Wilhelm_XIII | 1391 | 47 | 10 | 7 | 30 | 0 | 6 | 5 |
| 146 | zyzicat | 673 | 47 | 15 | 15 | 17 | 0 | 8 | 5 |
| 147 | Blade1199 | — | 46 | 7 | 9 | 30 | 0 | 5 | 4 |
| 148 | ForestGAM | — | 46 | 12 | 14 | 20 | 0 | 7 | 5 |
| 149 | KonigsTiger2144@live | 1670 | 46 | 13 | 2 | 31 | 0 | 4 | 2 |
| 150 | OnlyRay | 845 | 46 | 12 | 15 | 19 | 0 | 10 | 8 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.