| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 151 | SimoN89438 | 922 | 48 | 8 | 4 | 36 | 0 | 12 | 4 |
| 152 | serzhh#1 | 999 | 48 | 7 | 6 | 35 | 0 | 9 | 6 |
| 153 | sheeeeessh | — | 48 | 2 | 9 | 37 | 0 | 6 | 4 |
| 154 | someoneinworld | 1745 | 48 | 8 | 4 | 36 | 0 | 5 | 4 |
| 155 | Ayesha_Altugle | 1748 | 47 | 11 | 8 | 28 | 0 | 8 | 6 |
| 156 | Bamboozled1-1 | 1232 | 47 | 11 | 12 | 24 | 0 | 11 | 6 |
| 157 | D4X111_@psn | 1546 | 47 | 8 | 6 | 33 | 0 | 8 | 6 |
| 158 | Wilhelm_XIII | 1391 | 47 | 10 | 7 | 30 | 0 | 6 | 5 |
| 159 | lunchybox313@psn | — | 47 | 2 | 11 | 34 | 0 | 3 | 3 |
| 160 | zyzicat | 609 | 47 | 15 | 15 | 17 | 0 | 8 | 5 |
| 161 | Blade1199 | — | 46 | 7 | 9 | 30 | 0 | 5 | 4 |
| 162 | ForestGAM | 1872 | 46 | 12 | 14 | 20 | 0 | 7 | 5 |
| 163 | KonigsTiger2144@live | 1686 | 46 | 13 | 2 | 31 | 0 | 4 | 2 |
| 164 | OnlyRay | 846 | 46 | 12 | 15 | 19 | 0 | 10 | 8 |
| 165 | Ratu1 | 810 | 46 | 10 | 6 | 30 | 0 | 8 | 5 |
| 166 | That1guydidit | 1457 | 46 | 3 | 4 | 39 | 0 | 4 | 3 |
| 167 | Vratarist | — | 46 | 2 | 8 | 36 | 0 | 7 | 5 |
| 168 | _3JIoY_XoM9I4oK_ | 1435 | 46 | 6 | 10 | 30 | 0 | 6 | 3 |
| 169 | ayeaye1311 | — | 46 | 5 | 6 | 35 | 0 | 8 | 4 |
| 170 | gee444 | 1682 | 46 | 6 | 1 | 39 | 0 | 7 | 7 |
| 171 | oc17nt | 1672 | 46 | 17 | 17 | 12 | 0 | 10 | 7 |
| 172 | zeylax | 420 | 46 | 6 | 5 | 35 | 0 | 9 | 6 |
| 173 | Alucard01431@live | 949 | 45 | 9 | 18 | 18 | 0 | 15 | 9 |
| 174 | Desu_Desu_Desu | — | 45 | 9 | 7 | 29 | 0 | 4 | 2 |
| 175 | Epstein_Jef | — | 45 | 3 | 7 | 35 | 0 | 8 | 5 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.