| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 476 | SHGMaZeOnE89@live | 1501 | 12 | 4 | 2 | 6 | 0 | 2 | 2 |
| 477 | Skoda32 | 406 | 12 | 1 | 1 | 10 | 0 | 1 | 1 |
| 478 | Sometimesss | 1895 | 12 | 4 | 3 | 5 | 0 | 4 | 3 |
| 479 | TasaRaha | 1516 | 12 | 4 | 2 | 6 | 0 | 2 | 2 |
| 480 | Zbrizkan_Tsar | 1854 | 12 | 0 | 1 | 11 | 0 | 5 | 4 |
| 481 | dot_warner | 840 | 12 | 0 | 1 | 11 | 0 | 2 | 2 |
| 482 | lovetor1234_ | — | 12 | 1 | 1 | 10 | 0 | 1 | 1 |
| 483 | monty9320 | — | 12 | 0 | 1 | 11 | 0 | 2 | 1 |
| 484 | silverfire234@live | — | 12 | 0 | 0 | 12 | 0 | 2 | 1 |
| 485 | КурлыкЁпте | 746 | 12 | 3 | 1 | 8 | 0 | 5 | 4 |
| 486 | 日照香炉生紫烟 | 1411 | 12 | 3 | 0 | 9 | 0 | 3 | 3 |
| 487 | Bonusbartus | — | 13 | 6 | 0 | 7 | 0 | 5 | 4 |
| 488 | CoRexFonVicius | 1864 | 13 | 5 | 1 | 7 | 0 | 5 | 3 |
| 489 | DDG3000 | 1639 | 13 | 4 | 1 | 8 | 0 | 1 | 1 |
| 490 | Dust_tw | 1463 | 13 | 2 | 0 | 11 | 0 | 3 | 3 |
| 491 | JhSebastian | 400 | 13 | 0 | 0 | 13 | 0 | 3 | 3 |
| 492 | Joaggra | — | 13 | 1 | 2 | 10 | 0 | 2 | 1 |
| 493 | Kambingstim007 | 1301 | 13 | 3 | 4 | 6 | 0 | 2 | 2 |
| 494 | LordGecko9291@live | — | 13 | 3 | 0 | 10 | 0 | 2 | 1 |
| 495 | NeninOff | 1646 | 13 | 1 | 2 | 10 | 0 | 1 | 1 |
| 496 | Ontosism | 1924 | 13 | 0 | 0 | 13 | 0 | 2 | 2 |
| 497 | PalkaKolbaCki | 642 | 13 | 0 | 0 | 13 | 0 | 1 | 1 |
| 498 | Poukky_lechat | 1372 | 13 | 1 | 0 | 12 | 0 | 2 | 1 |
| 499 | Razor_of_doom | 1597 | 13 | 0 | 1 | 12 | 0 | 2 | 1 |
| 500 | Serega_Filin | 984 | 13 | 1 | 3 | 9 | 0 | 3 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.