| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 851 | DOC_H | 1825 | 62 | 12 | 10 | 40 | 0 | 4 | 2 |
| 852 | gleeson64@psn | 874 | 62 | 12 | 10 | 40 | 0 | 5 | 4 |
| 853 | DDJIK | 831 | 63 | 6 | 7 | 50 | 0 | 6 | 6 |
| 854 | romamon | — | 63 | 4 | 12 | 47 | 0 | 6 | 3 |
| 855 | Sacul#3 | 1163 | 64 | 1 | 5 | 58 | 0 | 9 | 5 |
| 856 | NetSolex | 405 | 65 | 9 | 18 | 38 | 0 | 8 | 7 |
| 857 | Playerogxay | 1311 | 65 | 4 | 16 | 45 | 0 | 9 | 6 |
| 858 | PrEtTyAtLaS@live | 1066 | 66 | 34 | 3 | 29 | 0 | 5 | 4 |
| 859 | ticklyfruit | 1278 | 66 | 17 | 7 | 42 | 0 | 9 | 4 |
| 860 | ItsAkagiSenpai@live | 1450 | 67 | 3 | 3 | 61 | 0 | 6 | 5 |
| 861 | Addictonato | 1686 | 68 | 11 | 13 | 44 | 0 | 10 | 6 |
| 862 | ROB_FAKKER | — | 68 | 8 | 5 | 55 | 0 | 8 | 3 |
| 863 | 井木犴星君 | 1327 | 68 | 12 | 14 | 42 | 0 | 7 | 6 |
| 864 | SHABALIN86XMAO | 1885 | 69 | 13 | 14 | 42 | 0 | 10 | 6 |
| 865 | _METE0R_ | 1527 | 69 | 16 | 6 | 47 | 0 | 7 | 4 |
| 866 | CRAZYKILLER628@live | 1564 | 70 | 19 | 5 | 46 | 0 | 8 | 7 |
| 867 | Fridrix21 | 1198 | 70 | 8 | 7 | 55 | 0 | 7 | 5 |
| 868 | Artic1701 | 1156 | 72 | 8 | 3 | 61 | 0 | 8 | 6 |
| 869 | Анатоль#1 | 657 | 72 | 20 | 22 | 30 | 0 | 16 | 12 |
| 870 | JetFighterNo_1 | 1612 | 73 | 14 | 19 | 40 | 0 | 13 | 7 |
| 871 | MoonshineRaider | — | 73 | 4 | 7 | 62 | 0 | 6 | 5 |
| 872 | antrabier | 1586 | 73 | 24 | 7 | 42 | 0 | 15 | 9 |
| 873 | Kalmonovsky | 1329 | 75 | 15 | 5 | 55 | 0 | 9 | 4 |
| 874 | Eldaslav | 1793 | 76 | 1 | 7 | 68 | 0 | 7 | 4 |
| 875 | Infernatrix | 559 | 76 | 6 | 10 | 60 | 0 | 8 | 6 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.