| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 26 | YNYHSXYN | 1747 | 100 | 5 | 23 | 72 | 0 | 8 | 7 |
| 27 | ToelCastro@live | 1189 | 98 | 23 | 25 | 50 | 0 | 25 | 20 |
| 28 | -烟火里的尘埃- | 1534 | 96 | 1 | 8 | 87 | 0 | 8 | 6 |
| 29 | raiderovo | 1710 | 96 | 17 | 15 | 64 | 0 | 8 | 5 |
| 30 | Solsting | 1768 | 93 | 4 | 5 | 84 | 0 | 7 | 4 |
| 31 | 超级无敌辅导费颠佬强者 | — | 93 | 5 | 13 | 75 | 0 | 11 | 9 |
| 32 | Yamato_0407 | 1310 | 92 | 13 | 17 | 62 | 0 | 14 | 8 |
| 33 | angelow_17@psn | 417 | 92 | 15 | 11 | 66 | 0 | 12 | 6 |
| 34 | Overshadow | — | 91 | 26 | 13 | 52 | 0 | 8 | 5 |
| 35 | Nicotingene | 416 | 90 | 3 | 6 | 81 | 0 | 9 | 8 |
| 36 | Szkitek#1 | 1827 | 90 | 15 | 18 | 57 | 0 | 16 | 8 |
| 37 | Vorort | 1297 | 90 | 7 | 2 | 81 | 0 | 3 | 3 |
| 38 | SexyDefender | 1203 | 88 | 11 | 4 | 73 | 0 | 11 | 7 |
| 39 | Cartu#1 | 1371 | 87 | 10 | 10 | 67 | 0 | 8 | 5 |
| 40 | Stiefbruder | 1348 | 85 | 8 | 5 | 72 | 0 | 9 | 6 |
| 41 | BotEbanko | 1533 | 84 | 13 | 15 | 56 | 0 | 14 | 7 |
| 42 | ElvisRGE | 1316 | 84 | 5 | 5 | 74 | 0 | 10 | 6 |
| 43 | SerBiggusDiccus | 1539 | 84 | 21 | 18 | 45 | 0 | 13 | 10 |
| 44 | ModalMuffin2143@live | 798 | 82 | 7 | 2 | 73 | 0 | 13 | 11 |
| 45 | longer96 | 1854 | 81 | 5 | 13 | 63 | 0 | 12 | 7 |
| 46 | Plaieshu | 1395 | 80 | 10 | 10 | 60 | 0 | 13 | 9 |
| 47 | -Bop4yH- | 1704 | 78 | 12 | 2 | 64 | 0 | 7 | 6 |
| 48 | DonPiedra78 | 1514 | 78 | 10 | 18 | 50 | 0 | 3 | 3 |
| 49 | stev1984 | 1444 | 78 | 12 | 13 | 53 | 0 | 13 | 9 |
| 50 | Descovery9430@psn | 1469 | 77 | 14 | 11 | 52 | 0 | 5 | 4 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.