| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 876 | Rainbow_Golem | 1863 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 877 | RolanMcDolan | 1680 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 878 | S0viet_0nion | 1683 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 879 | SGTBullcok | 853 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 880 | Schoeckbua@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 881 | Skirmy | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 882 | Strider241 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 883 | TestoLucas@live | 1909 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 884 | Vikram777 | 1029 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 885 | Vsectomy | 1188 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 886 | Walliobun (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 887 | Warhammer_11RUS | 1595 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 888 | X777_howitzer@psn | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 889 | Xy_bd_qZ | 1598 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 890 | cypuke12 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 891 | demonstr | 1411 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 892 | hellculdo | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 893 | hp66dodexzp | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 894 | jkjkrandom_501st | 1478 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 895 | loopholefirst398 | 1872 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 896 | luboyra123 | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 897 | lulu520670 | 588 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 898 | mexstR1K3R@psn | 1249 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 899 | monchos | 1306 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 900 | nemov_ivan2015 | 784 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.