| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 201 | Erdel49 | 965 | 32 | 4 | 10 | 18 | 0 | 5 | 3 |
| 202 | IchiTakagi | 1622 | 32 | 6 | 4 | 22 | 0 | 7 | 5 |
| 203 | ImVibeShooting | 1361 | 32 | 4 | 7 | 21 | 0 | 4 | 4 |
| 204 | Jaune-Arc | 1407 | 32 | 2 | 4 | 26 | 0 | 8 | 4 |
| 205 | MBecker#1 | 400 | 32 | 6 | 6 | 20 | 0 | 8 | 6 |
| 206 | Ungern_ | 1279 | 32 | 1 | 4 | 27 | 0 | 5 | 3 |
| 207 | Yuchis | 900 | 32 | 3 | 2 | 27 | 0 | 4 | 4 |
| 208 | ezol | — | 32 | 3 | 0 | 29 | 0 | 2 | 1 |
| 209 | grendo44 | 1668 | 32 | 7 | 7 | 18 | 0 | 4 | 2 |
| 210 | slavjan189 | 1525 | 32 | 7 | 13 | 12 | 0 | 9 | 6 |
| 211 | 点赞送蟹黄堡秘方 | 1820 | 32 | 2 | 3 | 27 | 0 | 4 | 2 |
| 212 | Blvck_Muney_Boy6@psn | 1675 | 31 | 9 | 12 | 10 | 0 | 8 | 5 |
| 213 | DAYMONDEATH | 1874 | 31 | 2 | 3 | 26 | 0 | 5 | 2 |
| 214 | SiRty | 400 | 31 | 6 | 7 | 18 | 0 | 7 | 6 |
| 215 | TheCoolCario | 1598 | 31 | 7 | 6 | 18 | 0 | 5 | 3 |
| 216 | TheJerseyBadger@psn | 1279 | 31 | 0 | 4 | 27 | 0 | 4 | 2 |
| 217 | madlaxtaiki1225 | 1417 | 31 | 5 | 5 | 21 | 0 | 7 | 3 |
| 218 | 4ere8apa | 1551 | 30 | 10 | 0 | 20 | 0 | 6 | 3 |
| 219 | 96iQ | 1834 | 30 | 2 | 2 | 26 | 0 | 3 | 3 |
| 220 | Colonel_HD911 | 1205 | 30 | 7 | 7 | 16 | 0 | 5 | 4 |
| 221 | DoubleChevron@live | 1316 | 30 | 3 | 2 | 25 | 0 | 3 | 2 |
| 222 | Ghost79522@live | 1158 | 30 | 3 | 2 | 25 | 0 | 5 | 3 |
| 223 | Grabsch23 | 1633 | 30 | 4 | 1 | 25 | 0 | 5 | 3 |
| 224 | Haradrim02 | 1807 | 30 | 1 | 2 | 27 | 0 | 5 | 2 |
| 225 | MeatWay5 | 1522 | 30 | 8 | 6 | 16 | 0 | 7 | 6 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.