| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 226 | Monbulk | — | 39 | 20 | 0 | 19 | 0 | 4 | 2 |
| 227 | Mr_klobaska4 | 434 | 39 | 17 | 2 | 20 | 0 | 8 | 6 |
| 228 | Naaayarb | 690 | 39 | 17 | 0 | 22 | 0 | 8 | 5 |
| 229 | SkilledHunter7@live | — | 39 | 19 | 0 | 20 | 0 | 8 | 5 |
| 230 | Tactical-Pijin22@psn | — | 39 | 15 | 0 | 24 | 0 | 4 | 3 |
| 231 | CHEN08 | — | 38 | 11 | 0 | 27 | 0 | 9 | 6 |
| 232 | IceT1238@live | — | 38 | 11 | 0 | 27 | 0 | 7 | 3 |
| 233 | Iggy83385 | — | 38 | 28 | 0 | 10 | 0 | 3 | 1 |
| 234 | WeedSniffer-_-@psn | — | 38 | 11 | 0 | 27 | 0 | 3 | 2 |
| 235 | teje-10 | 1740 | 38 | 17 | 1 | 20 | 0 | 3 | 2 |
| 236 | xPDGxEdwardNub@live | 732 | 38 | 15 | 0 | 23 | 0 | 4 | 2 |
| 237 | HermanPrutt | 1270 | 37 | 20 | 0 | 17 | 0 | 13 | 9 |
| 238 | Offensiveferret | 1198 | 37 | 12 | 0 | 25 | 0 | 4 | 3 |
| 239 | SexyDefender | 1208 | 37 | 17 | 2 | 18 | 0 | 4 | 3 |
| 240 | T0n3maPLS@psn | 496 | 37 | 7 | 1 | 29 | 0 | 6 | 5 |
| 241 | Tintin126020@live | 717 | 37 | 6 | 0 | 31 | 0 | 6 | 4 |
| 242 | homo514 | 1807 | 37 | 27 | 0 | 10 | 0 | 7 | 6 |
| 243 | krimahzero@psn | 750 | 37 | 9 | 0 | 28 | 0 | 4 | 2 |
| 244 | loli_hetzer | 1681 | 37 | 14 | 2 | 21 | 0 | 8 | 4 |
| 245 | Ceral_box | 726 | 36 | 10 | 0 | 26 | 0 | 4 | 3 |
| 246 | Gerd0k | — | 36 | 3 | 0 | 33 | 0 | 4 | 2 |
| 247 | GreenGladiator7 | 1618 | 36 | 23 | 2 | 11 | 0 | 5 | 2 |
| 248 | IrishSon5s@live | — | 36 | 13 | 0 | 23 | 0 | 7 | 3 |
| 249 | JerryOJ | 1998 | 36 | 15 | 0 | 21 | 0 | 5 | 4 |
| 250 | OliveThrower | 1039 | 36 | 26 | 0 | 10 | 0 | 3 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.